Maksim Karpau
I'm Maksim Karpau, a 3D motion designer specializing in product animation and marketing motion graphics with 5+ years of experience collaborating with brands, startups, and creative agencies.
About
I’m Maksim Karpau, a 3D motion designer specializing in product animation and marketing motion graphics with 5+ years of experience collaborating with brands, startups, and creative agencies. I thrive on turning concepts into polished visuals and building scalable systems that accelerate production.
I enjoy designing end-to-end projects—from concept to delivery—independently or within feedback-driven teams. I’ve built automation pipelines and cloud-rendering workflows that cut production time and costs, while maintaining strong brand storytelling and visual quality.
- 5 years' experience
- Joined June 2026
Languages
- EnglishAdvanced
- PolishBeginner
- RussianFluent
Industry experience
- Media & Entertainment
- Software & Internet
- Professional Services
- Retail
Work experience
Developed an automation pipeline for 5,000+ SKU renders, boosting production speed by 8x and removing manual work. Built a motion asset library for a Sports Illustrated collaboration, ensuring strict brand consistency. Produced high-impact visuals for live NCAA events (80,000+ spectators), increasing sponsor activation QR scans by 18%. Collaborated with developers to integrate a cloud-rendering system into the platform dashboard, enabling client self-service and reducing workload. Designed a scalable motion design system for sports memorabilia listings on Amazon, driving 23% sales growth. Implemented a Three.js workflow to reduce cloud compute costs. Created reusable motion templates for explainers and product launches, integrating AI tools to optimize production.
Produced 80+ photorealistic sports props for athlete characters (modeling, texturing, skinning). Refined and retargeted mocap data to reduce manual animation workload. Built 10+ environments for digital marketing and tailored to various sports activities. Handled final scene assembly, lookdev, and lighting for video renders. Supervised the work of 4 outsourced modelers for asset optimization and spec compliance.
Produced a set of 50 product visuals, including detailed vehicle models and animated product packaging. Integrated sci-fi motion graphics and HUD overlays into corporate brand films with motion tracking, rotoscoping, and compositing. Developed a functional 3D-printable industrial prototype and created product animations for marketing. Designed and configured a 3D avatar in Unity enabling real-time motion and facial tracking for a corporate live event with 2,000+ participants.
Education
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