Your friendly all round VFX passion driven Australian, I currently specialize in onset Motion Capture, Live Camera tracking for Virtual Production, Mocap post processing + Mocap Animation and potentially referencing The Fifth Element too much. To many people's sadness though I am not known for Matte Painting... Shame

Matthew Painter

Your friendly all round VFX passion driven Australian, I currently specialize in onset Motion Capture, Live Camera tracking for Virtual Production, Mocap post processing + Mocap Animation and potentially referencing The Fifth Element too much. To many people's sadness though I am not known for Matte Painting... Shame

Available to hire

Your friendly all round VFX passion driven Australian, I currently specialize in onset Motion Capture, Live Camera tracking for Virtual Production, Mocap post processing + Mocap Animation and potentially referencing The Fifth Element too much.

To many people’s sadness though I am not known for Matte Painting… Shame

See more

Language

English
Fluent

Work Experience

Motion Capture Lead at NantStudios
April 1, 2024 - June 1, 2026
Supervised camera tracking and performance capture for NantStudios virtual production volumes at Docklands Studios Melbourne. Plan, operate, maintain and develop two large-scale mocap stages supporting ICVFX, performance capture, and volume-tric capture. Create technical specifications, stage procedures and reference material for Stage, Brainbar, on-set and client teams relating to Camera tracking. Design and build bespoke optical tracking setups for interior sets and special-purpose tracked objects within the wider mocap volume. Work with production camera teams to build on-camera tracking systems, typically using Technopr ops FIZ Logger 2.0 and Technocr own hardware. Development and fabrication of custom activemarkers and driver hardware. General SME on camera tech and motion capture procedures.
Casual Academic - Introduction to Motion Capture Instructor at UNSW
September 1, 2023 - December 1, 2023
Taught DAR T2213 Introduction to Motion Capture, covering Vicon stage operation, capture workflows, cleanup, retargeting and motion editing. Demonstrated conventional and experimental mocap workflows, alternative capture processes and optical tracking theory.
Technical Artist - Virtual Production / Mocap at GIRRAPHIC
July 1, 2023 - January 1, 2024
Supported broadcast virtual production as an on-set technician focused on camera tracking, live compositing, mocap and ICVFX/AR production. Prepared and tested gear for studio and on-site operation, including camera, video signal and tracking hardware/software. Delivered 3D generalist work, technical animation and motion editing for character animation projects. Worked with Stype, Mosys, NCAM, Vive Mars and OptiTrack, plus Unreal Engine virtual production tools.
Motion Capture Body Technician at Kingdom of the Planet of the Apes | WETA FX/DISNEY
October 1, 2022 - February 1, 2023
Supported the Weta FX on-set motion capture team through daily setup, performer marking, active marker system maintenance and body tracking calibration. Ongoing upkeep for talent’s active marker hardware over shoot setups. Assisted with control equipment setup/pack down, volume calibrations, witness camera operation, assisting mocap AD, onset stagecraft for location and soundstage setups.
Motion Capture Technical Director at PLASTIC WAX
July 1, 2020 - October 1, 2022
Operated and monitored Vicon volume for film and game cinematics, including daily setup, calibration, performer markering, facial capture and tracked props/assets. Configured virtual cameras, video feeds and live Vicon/MotionBuilder/Unreal Engine streaming for real-time/virtual production workflows. Assisted developing shoot plans, solving on-set logistics and prepared post-processing trackers for the team. Performed mocap cleanup, labeling and solve correction, retargeting, motion editing and Maya assembly for animation handoff. Assisted preparing character and prop 3D rigs and contributed to rig builds with the rigging team.
Operations Assistant / Onsite Photo Studio Operator at POLITE SOCIAL
February 1, 2019 - June 1, 2020
Set up and operated deployable single and multi-camera photo/video studios with integrated content delivery for public activations and events. Prepared, tested and maintained equipment for other operators and onsite deployments.
Air Force Security Forces at Royal Australian Air Force
January 1, 2015 - June 1, 2021
Worked in small team units responsible for base and area security alongside working dog teams; deployed to MER ADF HQ as a Physical Security team member for seven months in 2018.

Education

Bachelor of Design in Animation at University of Technology Sydney
January 11, 2030 - January 1, 2019

Qualifications

Working at heights and 11ft lift certificates
January 11, 2030 - June 29, 2026
Stagecraft/minor rigging via role leads
January 11, 2030 - June 29, 2026
RAAF basic Training
January 11, 2030 - June 29, 2026
RAAF SFS Secfor Course
January 11, 2030 - June 29, 2026
RAAF Combat Shooting and Advanced Pistol Handling Courses
January 11, 2030 - June 29, 2026
AMEB Grade 6 in Saxophone Performance
January 11, 2030 - June 29, 2026
First Aid qualified
January 11, 2030 - June 29, 2026

Industry Experience

Media & Entertainment, Gaming, Professional Services