I am a freelance 3D Animator specializing in video games and dynamic character animation.
Working mainly in Blender, I create high-energy movements, combat sequences, and expressive animations. I also handle rigging, skinning, and engine integration (Unity) to deliver fully production-ready assets.
Passionate about giving weight, rhythm, and life to characters, I’m always ready to collaborate on exciting game projects!
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Here is my latest 3D Animation Showreel showcasing my work on video game characters, dynamic movements, and combat sequences.
Watch my showreel here:
Everything was animated in Blender. I am also proficient in rigging, skinning, and integrating assets into Unity to ensure they are fully gameplay-ready.
You can also find more of my artwork on ArtStation: https://www.artstation.com/nathanb2
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