Available to hire
Hi, I’m Mazen Issa, a game engine programmer and technical artist with experience in Unity, Unreal Engine, and tooling for game systems. I enjoy building robust gameplay frameworks, editor extensions, and data-driven architectures that help designers ship delightful experiences.
I thrive in collaborative teams, love solving tough engine challenges, and am passionate about improving performance, reliability, and developer workflows. I’m always eager to mentor others and contribute to projects from concept to shipping products.
Skills
Language
English
Fluent
French
Fluent
Work Experience
Independent Developer at Own Project
January 1, 2025 - PresentBoomer Shooter project; enemies, weapons, pickups; prototyping; gameplay system design.
Gameplay Programmer at Snow Castle Games
January 1, 2023 - January 1, 2025Remote work; Ikone Island on Steam; Unity-based gameplay programming; mobile; C#; UI; REST API; WebGL; systems programming.
Principal Programmer at Dubit
January 1, 2020 - January 1, 2023Educational math game Hooked On Math; Unity; Editor Scripting; Data Binding; REST API.
Play Store Project Manager at Byon8
January 1, 2018 - January 1, 2020Stockholm-based AI medical software; Play Store project management; Team Manager; Unity Editor Extension; Visual Scripting.
Project Manager at Mezanix
January 1, 2014 - January 1, 2018Cleermont-Ferrand, France; Project Manager; Team Manager; Engineering Software; Tire Simulation.
Owner / Project Lead at Boomer Shooter Starter
January 1, 2025 - PresentOwn project: Boomer Shooter title development focusing on enemies, weapons and pickups.
Project Manager / Tire Simulation Engineer at Mezanix
January 1, 2014 - January 1, 2018Project and team manager; engineering software development with tire simulation.
PhD Researcher at Michelin
January 1, 2010 - January 1, 2014PhD research at Michelin in Clermont-Ferrand focusing on Linear Algebra, Calculus, Mechanics, and Partial Differential Equations.
Project Manager, Team Manager at Mezanix
January 1, 2014 - January 1, 2018Engineering software, tire simulation
Project Manager, Team Manager at Byon8
January 1, 2018 - January 1, 2020AI medical software, Play Store project management, Unity Editor Extension, Visual Scripting
Unity Game Programmer at Snow Castle Games
January 1, 2023 - January 1, 2025Mobile and PC games; Unity, C#, UI, REST API, WebGL, UI & Systems programming
Technical Artist, Gameplay Programmer at Blueprint
January 1, 2025 - PresentUnreal Engine focus; grass & trees wind interaction; procedural terrain materials; Game Systems
Education
PhD in Linear Algebra, Calculus, Mechanics, Partial Differential Equations at Michelin, Clermont-Ferrand, France
January 1, 2010 - January 1, 2014Engineering Degree at University of Technology of Troyes
January 1, 2006 - January 1, 2010PhD in Linear Algebra, Calculus, Mechanics and Partial Differential Equations at University of Technology of Troyes
January 1, 2006 - January 1, 2010PhD at Michelin, Clermont-Ferrand
January 1, 2010 - January 1, 2014Engineering Degree at University of Technology of Troyes
January 1, 2006 - January 1, 2010Qualifications
PhD in Linear Algebra, Calculus, Mechanics, Partial Differential Equations
January 1, 2010 - January 1, 2014PhD in Linear Algebra, Calculus, Mechanics & PDE
January 1, 2006 - January 1, 2010Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services, Education
Skills
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