I'm a strong fit for a Character Designer or 2d Animation role because I bring hands-on experience creating expressive characters and dynamic animation that support clear storytelling. I have a solid understanding of anatomy, shape language, movement, and personality, and I use those fundamentals to design characters that feel believable, appealing, and consistent within a production pipeline. I'm comfortable taking direction, incorporating feedback, and collaborating with other artists to meet both creative and technical goals. My experience has taught me how to balance creativity with efficiency, adapt my style to different projects, and stay detail-oriented under deadlines. I'm passionate about animation and Illustration as a craft, and I'm excited to contribute my skills, reliability, and creative problem-solving to a team that loves making great animation and illustration.

Adam DeVries

I'm a strong fit for a Character Designer or 2d Animation role because I bring hands-on experience creating expressive characters and dynamic animation that support clear storytelling. I have a solid understanding of anatomy, shape language, movement, and personality, and I use those fundamentals to design characters that feel believable, appealing, and consistent within a production pipeline. I'm comfortable taking direction, incorporating feedback, and collaborating with other artists to meet both creative and technical goals. My experience has taught me how to balance creativity with efficiency, adapt my style to different projects, and stay detail-oriented under deadlines. I'm passionate about animation and Illustration as a craft, and I'm excited to contribute my skills, reliability, and creative problem-solving to a team that loves making great animation and illustration.

Available to hire

I’m a strong fit for a Character Designer or 2d Animation role because I bring
hands-on experience creating expressive characters and dynamic animation that
support clear storytelling. I have a solid understanding of anatomy, shape language,
movement, and personality, and I use those fundamentals to design characters that
feel believable, appealing, and consistent within a production pipeline.
I’m comfortable taking direction, incorporating feedback, and collaborating with
other artists to meet both creative and technical goals. My experience has taught
me how to balance creativity with efficiency, adapt my style to different projects,
and stay detail-oriented under deadlines. I’m passionate about animation and Illustration as a craft,
and I’m excited to contribute my skills, reliability, and creative problem-solving to a
team that loves making great animation and illustration.

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Work Experience

Posing Artist at Nelvana
January 1, 2024 - July 1, 2024
Posing Artist for animation projects; contributed to character posing and animation tasks across productions.
Animator at Yowza!
October 1, 2020 - August 1, 2021
2D animation and posing for short-form productions.
Posing Artist at Nelvana
February 1, 2020 - October 1, 2020
Posing Artist for animation projects; contributed to character posing and animation tasks across productions.
Posing Artist at Yowza!
November 1, 2016 - June 1, 2017
2D animation and posing for productions.
Animator at DHX Media
September 1, 2016 - November 1, 2016
Animation work on project productions.
Animator at Chuck Gammage Animation
September 1, 2015 - November 1, 2019
Animation work on various productions.
Animator at DHX Media
March 1, 2015 - September 1, 2015
Animation work on project productions.

Education

Diploma in Animation at Algonquin College
January 1, 1999 - January 1, 2001
Art Fundamentals at Sheridan College
January 1, 1996 - January 1, 1997

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education