Hello! I’m Michał Lipczyński, a 3D Artist and Graphic Designer focused on architectural visualization. I combine Blender, Unreal Engine, and a keen eye for lighting and composition to turn architectural data into engaging, photoreal visuals. I have over five years of experience creating models, materials, and animations for architectural and interior projects, collaborating with studios to deliver polished visuals. I’m always eager to push my creativity further and contribute to a forward-thinking 3D team. I value clean workflows, constructive feedback, and delivering visuals that help people understand spaces.

Michał Lipczyński

Hello! I’m Michał Lipczyński, a 3D Artist and Graphic Designer focused on architectural visualization. I combine Blender, Unreal Engine, and a keen eye for lighting and composition to turn architectural data into engaging, photoreal visuals. I have over five years of experience creating models, materials, and animations for architectural and interior projects, collaborating with studios to deliver polished visuals. I’m always eager to push my creativity further and contribute to a forward-thinking 3D team. I value clean workflows, constructive feedback, and delivering visuals that help people understand spaces.

Available to hire

Hello! I’m Michał Lipczyński, a 3D Artist and Graphic Designer focused on architectural visualization. I combine Blender, Unreal Engine, and a keen eye for lighting and composition to turn architectural data into engaging, photoreal visuals. I have over five years of experience creating models, materials, and animations for architectural and interior projects, collaborating with studios to deliver polished visuals.

I’m always eager to push my creativity further and contribute to a forward-thinking 3D team. I value clean workflows, constructive feedback, and delivering visuals that help people understand spaces.

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Work Experience

3D Artist at ORKA Postproduction Studio
August 2, 2023 - Present
Current: 3D modeling, lookdev, lighting and animation of hero assets. Layout shots and camera movement.
3D Generalist at ORKA Postproduction Studio
August 2, 2023 - Present
Current 3D modeling, lookdev, lighting and animation of hero assets. Shot layout and camera movement.
3D Artist at Urban Jungle Agency
August 2, 2021 - May 2, 2023
Creating models and materials based on technical documentation. Lighting and framing of scenes for the visualization of architecture and interiors.
3D Graphic Designer at VELUX
April 2, 2020 - August 2, 2021
Creating visualizations and animations of architecture and interiors based on the provided technical documentation.
3D Graphic Designer at Design Zbigniew Kostrzewa
September 2, 2019 - April 2, 2020
Creating visualizations of office spaces based on the provided technical documentation.

Education

Master of Science in Architecture at Poznan University of Technology
January 1, 2014 - January 1, 2019
Master of Science in Architecture at Poznan University of Technology
January 1, 2014 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Real Estate & Construction