Dear Sir or Madam, With great interest, I would like to introduce myself as a 2D Artist / Concept Artist / Art Director and share my portfolio with you. I have been working in the Gamedev industry for over 15 years and have gained experience in various projects for both individual clients and companies. My skills include character design, game environment, illustrations, texturing, in-game 2D art, Key Art, UI, and marketing materials. I am eager to explore opportunities for long-term collaboration. I am ready for new challenges and to expand my skills to meet your needs. Thank you for your time and attention, please review my portfolio showcasing the diversity of my graphic skills. I would appreciate any feedback, or questions you may have. Best regards, Piotr"Pest"Pigłas _Website not available. Sign in: https://www.twine.net/signup_/pest _Website not available. Sign in: https://www.twine.net/signup_/Pest _Website not available. Sign in: https://www.twine.net/signup_/piotr_pest_piglas

PIOTR PIGŁAS

Dear Sir or Madam, With great interest, I would like to introduce myself as a 2D Artist / Concept Artist / Art Director and share my portfolio with you. I have been working in the Gamedev industry for over 15 years and have gained experience in various projects for both individual clients and companies. My skills include character design, game environment, illustrations, texturing, in-game 2D art, Key Art, UI, and marketing materials. I am eager to explore opportunities for long-term collaboration. I am ready for new challenges and to expand my skills to meet your needs. Thank you for your time and attention, please review my portfolio showcasing the diversity of my graphic skills. I would appreciate any feedback, or questions you may have. Best regards, Piotr"Pest"Pigłas _Website not available. Sign in: https://www.twine.net/signup_/pest _Website not available. Sign in: https://www.twine.net/signup_/Pest _Website not available. Sign in: https://www.twine.net/signup_/piotr_pest_piglas

Available to hire

Dear Sir or Madam,

With great interest, I would like to introduce myself as a 2D Artist / Concept Artist / Art Director and share my portfolio with you.
I have been working in the Gamedev industry for over 15 years and have gained experience in various projects for both individual clients and companies.
My skills include character design, game environment, illustrations, texturing, in-game 2D art, Key Art, UI, and marketing materials.
I am eager to explore opportunities for long-term collaboration. I am ready for new challenges and to expand my skills to meet your needs.

Thank you for your time and attention, please review my portfolio showcasing the diversity of my graphic skills.
I would appreciate any feedback, or questions you may have.

Best regards,
Piotr"Pest"Pigłas
Website not available. Sign in: https://www.twine.net/signup/pest
Website not available. Sign in: https://www.twine.net/signup/Pest
Website not available. Sign in: https://www.twine.net/signup/piotr_pest_piglas

See more

Work Experience

Illustrator / 2D Artist (Game projects) at Triple Espresso
January 1, 2026 - January 1, 2026
Illustrations for the game COPA CITY (PC, PS5, Xbox).
Concept Artist at Fumi Games
January 1, 2024 - January 1, 2025
Concept art for MOUSE (PC, Nintendo Switch, PS4, PS5, Xbox).
Concept Artist at Wastelands Interactive
January 1, 2023 - January 1, 2024
Concept art for the city builder (PC).
Concept Artist at Mass Creation
January 1, 2022 - January 1, 2023
Concept art for Hamster Playground and Date Z (PC, PS5).
Concept Artist at Deep Blue Production
January 1, 2021 - January 1, 2022
Illustrations for Game of Khans and Frostpunk.
Concept Artist at Tate Multimedia
January 1, 2020 - January 1, 2021
Concept art for UTT and KAO 4 (PC, Nintendo, Xbox, PS4).
Art Director at Cypher Lynx
January 1, 2019 - January 1, 2021
Responsible for the overall visuals for Silent Star (PC).
Concept Artist at CreativeForge Games
January 1, 2019 - January 1, 2021
Concept art for Phantom Doctrine (PC, PS4, Xbox).
Lead 2D Artist at QubicGames
January 1, 2018 - January 1, 2019
Responsible for the overall look of the game Shadow (PC, PS4).
2D Artist at QubicGames
January 1, 2016 - January 1, 2018
Drew final in-game art, UI, textures and marketing materials. Worked on titles including 2 Fast 4 Gnomz, Air Race Speed, Robonauts, Lucha Amigos and Gekiyaba (Nintendo, iOS).
Graphic Designer at Communication Art
January 1, 2010 - January 1, 2011
Point of sale design.
2D Artist at Gamesystem
January 1, 2009 - January 1, 2009
Created graphics and user interface elements (PC).
Web Graphic Designer at Golden Submarine
January 1, 2009 - January 1, 2009
Website layouts.
Graphic Designer at PKP Cargo
January 1, 2008 - January 1, 2008
Point of sale design.

Education

High School of Fine Arts (diploma/track in Exhibition Design) at High School of Fine Arts in Warsaw
January 1, 1999 - January 1, 2004
Diploma in Exhibition Design at Academy of Fine Arts, Faculty of Media Art in Warsaw
January 1, 2004 - January 1, 2007
Master of Fine Arts (specialty: photography) at Academy of Fine Arts, Faculty of Media Art in Warsaw
January 1, 2007 - January 1, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet