I am currently pursuing an MCA at Guru Nanak Institute of Management Studies (GNIMS) and enjoy building games with Unity and C#. Through personal projects, I have worked on gameplay programming, combat systems, multiplayer networking, and AI-driven game mechanics.
I like understanding how game systems work, solving programming problems, and building features that improve the player experience. I’m looking for an opportunity to learn from an experienced team while contributing to real game development.
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Unity | C# | Physics2D | Animation Events
Developed a 2D combat prototype with player movement, jumping, and melee combat.
Used Animation Events to make attack timing match the character animations.
Implemented melee hit detection using Physics2D.OverlapCircleAll.
Organized gameplay scripts into reusable components to keep the project easier to maintain and expand.
Focused on creating responsive controls and smooth combat interactions.
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