Creative designer and illustrator with extensive experience across advertising, branded content, digital media, and entertainment. Strong background in illustration-led communication, layout, typography, and production-ready asset creation for global brands and agencies. Works across disciplines—turning experiential concepts and brand systems into character design, UX visualizations, and production-aligned art direction—adapting style and process to project needs.

Igor Chibilyaev

Creative designer and illustrator with extensive experience across advertising, branded content, digital media, and entertainment. Strong background in illustration-led communication, layout, typography, and production-ready asset creation for global brands and agencies. Works across disciplines—turning experiential concepts and brand systems into character design, UX visualizations, and production-aligned art direction—adapting style and process to project needs.

Available to hire

Creative designer and illustrator with extensive experience across advertising, branded content, digital media, and entertainment. Strong background in illustration-led communication, layout, typography, and production-ready asset creation for global brands and agencies.

Works across disciplines—turning experiential concepts and brand systems into character design, UX visualizations, and production-aligned art direction—adapting style and process to project needs.

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Work Experience

Illustrator/Designer (Contract) at Stitch Media
November 1, 2024 - February 1, 2025
Created character and illustration-driven assets for healthcare simulation games used in professional training. Balanced visual clarity, accuracy, and sensitivity to subject matter; adapted style and level of detail to education and usability requirements while keeping visual consistency across interactive scenarios.
Senior Character Designer (Contract) at Little Blackstone Studios
July 1, 2023 - November 1, 2023
Developed character designs based on real-world references while maintaining visual consistency with established production guidelines across Seasons 2 & 3. Maintained brand and visual standards throughout episodic production, delivering assets on schedule in close collaboration with directors and producers. Worked within Netflix technical specifications, from initial brief to final approved assets.
Design/Storyboard Artist (Contract) at Electronic Arts (EA) - The Sims 5
July 1, 2021 - June 1, 2023
Designed key artwork, visual concepts, and presentation materials supporting concept development and creative reviews for The Sims franchise. Produced storyboards and visual assets for cinematic sequences, collaborating cross-functionally to keep visuals aligned with production and narrative goals.
Creative Designer & Illustrator (Freelance)
January 1, 2020 - Present
Project-based work with studio contracts across Canada and the US, using Adobe CC and Figma. Produced end-to-end user journey illustrations for Scaffold Genius (Blink UX/MPHasis), visualized complex enterprise workflows involving AR/VR and AI-driven design tools. Developed visual concepts and presentation artwork for experiential and branded activations (Space150 for Cartier and Samsung), and created storyboards and visual concepts for an autonomous vehicle program.
Story Artist Lead / Storyboard Artist (Contract) at Jam Filled / House of Cool / Guru Studio / Arc Productions / 9 Story Media Group
November 1, 2015 - January 1, 2021
Led and supported storyboard teams for Thomas & Friends (Jam Filled) and Pretzel and the Puppies (House of Cool), overseeing story structure, pacing, and visual consistency. Created storyboards for True and the Rainbow Kingdom (Guru Studio), Thomas & Friends feature film (Arc Productions), and 3 Amigonauts (9 Story Media Group). Progressed from storyboard revisionist to storyboard artist lead across multiple studios and series.
Freelance Illustrator/Designer
September 1, 2011 - November 1, 2015
Designed iconic environmental graphics and custom characters/identity assets for Mackay Wong, helping establish a visual character for 90% of Firkin Pubs across Toronto and Amsterdam. Developed full-scale interactive game design and digital assets for Blueband Digital (Cheestrings microsite). Created campaign illustrations and advertising assets for global brands including Nike, Coca-Cola, Mercedes-Benz, Toyota, Tim Hortons, and Nintendo through agencies such as SapientNitro, Second Story, Ogilvy, JWT, and Capital C.
Illustrator/Designer at Henderson Bas Kokhn
January 1, 2007 - September 1, 2011
Created concept-driven advertising illustrations for major Canadian and international brands, from campaign visuals to experiential booth concepts. Brands included Coca-Cola, Mercedes-Benz, Mazda, Levi's, LG, Nestlé, Nintendo, and Tim Hortons.
Art Director at Publicis
January 1, 2003 - August 1, 2006
Provided creative direction and campaign development—from brief and concept through to final execution—for Coca-Cola, Nestlé, Renault, Heineken, Hewlett Packard, and Tefal. Developed concept sketches and visual briefs for production teams and served as Art Director on commercial shoots, executing visuals from storyboard through final production; managed brand communications across print, advertising, and promotional materials in a fast-paced international agency environment.
Art Director at B W A R App Collins
January 1, 2002 - December 1, 2002
Directed advertising concepts, brand visuals, and client presentations for Audi, Bosch, Lay's, Nivea, and Siemens.

Education

Bachelor of Fine Arts - Book Illustration at Saint Petersburg Stieglitz State Academy of Art and Design
January 11, 2030 - July 14, 2026
at Nizhny Novgorod Art College
January 1, 2003 - August 1, 2006

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Healthcare, Consumer Goods, Professional Services, Education