James Pugsley
Writer and Narrative Designer with more than four years of professional experience developing branching RPG content, dialogue, and systemic narrative design for shipped titles.
About
Writer and Narrative Designer with more than four years of professional experience developing branching RPG content, dialogue, and systemic narrative design for shipped titles. Experienced in reactive quest design, variable-driven storytelling, and cross-disciplinary collaboration across long-form RPG production.
- 12 years' experience
- Joined July 2026
Skills· 10
Languages
- EnglishFluent
- HungarianIntermediate
Industry experience
- Gaming
- Media & Entertainment
- Education
- Government
- Professional Services
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Work experience· 8 roles
• Designed and authored branching narrative content for Kingdoms Forlorn • Created visual narrative flowcharts and decision trees using draw.io to support implementation and narrative clarity • Collaborated rapidly within production timelines to deliver high-volume narrative content under contract
Designed and authored branching narrative content for Kingdoms Forlorn. Created visual narrative flowcharts and decision trees (draw.io) to support implementation and narrative clarity. Collaborated rapidly within production timelines to deliver high-volume narrative content under contract.
Education
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