Available to hire
Enthusiastic, detail-oriented hard surface modeler trained in creating high-quality game and animation assets. Strong foundation in Maya and Substance Painter, with a passion for modeling and realistic surface detail.
I enjoy collaborative environments and communicate closely to incorporate feedback and deliver final assets that meet client expectations. Based in Miramar, FL and eager to contribute to creative production.
Experience Level
Work Experience
3D Model – Freelance
February 1, 2024 - April 30, 2024Created a high-quality 3D model of a client's vehicle using reference photos and technical specifications. UV unwrapped and textured the model in Substance Painter to achieve realistic materials and surface details. Worked directly with the client to gather feedback, implement revisions, and ensure the final asset met the client’s expectations.
Customer Service at Ortech Consulting Inc.
January 1, 2021 - PresentProvided customer support and maintained regular communication with clients to build strong relationships and deliver personalized assistance.
Education
Associate of Science in Animation and Game Design at Keiser University
August 8, 2021 - September 6, 2021Bachelor of Science in Animation and Game Design at Keiser University
September 6, 2021 - September 6, 2024Qualifications
Industry Experience
Gaming, Media & Entertainment, Professional Services
Experience Level
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