I’m a passionate 3D artist with 10+ years of experience in 3D modeling, sculpting, and texturing, working across film, TV, gaming, fashion, and social media content. I develop characters, props, and sets using industry-standard tools and enjoy collaborating to deliver high-quality results. I’ve worked for Rubicon Group Holding as a Senior modeler for multiple feature films and TV projects, including mentoring junior and intern artists and contributing to QA. More recently, I’ve served as a Senior Character Artist and Character Artist in the gaming industry, while continuing freelance work on AR applications and character projects.

Ahmad R. Sehweel

I’m a passionate 3D artist with 10+ years of experience in 3D modeling, sculpting, and texturing, working across film, TV, gaming, fashion, and social media content. I develop characters, props, and sets using industry-standard tools and enjoy collaborating to deliver high-quality results. I’ve worked for Rubicon Group Holding as a Senior modeler for multiple feature films and TV projects, including mentoring junior and intern artists and contributing to QA. More recently, I’ve served as a Senior Character Artist and Character Artist in the gaming industry, while continuing freelance work on AR applications and character projects.

Available to hire

I’m a passionate 3D artist with 10+ years of experience in 3D modeling, sculpting, and texturing, working across film, TV, gaming, fashion, and social media content. I develop characters, props, and sets using industry-standard tools and enjoy collaborating to deliver high-quality results.

I’ve worked for Rubicon Group Holding as a Senior modeler for multiple feature films and TV projects, including mentoring junior and intern artists and contributing to QA. More recently, I’ve served as a Senior Character Artist and Character Artist in the gaming industry, while continuing freelance work on AR applications and character projects.

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Work Experience

Senior Character Artist at NonNobis Games
February 1, 2022 - April 30, 2024
Worked as a Senior Character Artist on the game Dirge. Responsible for creating a large number of in-game characters and delivering character assets to production requirements.
Character Artist at Babel Games
February 1, 2018 - May 31, 2021
Worked on multiple titles as a Character Artist. Contributed to modeling and texturing props and supported environment-related asset production.
Freelance 3D artist
November 1, 2015 - Present
Worked on multiple projects across fashion and social media content. Created characters and 3D assets using tools such as Maya, ZBrush, Substance Painter, and Marvelous Designer. Helped develop and design multiple 3D AR applications.
3D Character Artist – 3D Modeler at Rubicon Group Holding
September 1, 2008 - October 31, 2015
Created high-quality 3D characters, assets, and environments for multiple projects including feature films, a game, and numerous TV shows using Maya and ZBrush. Developed characters for key projects including main characters, built assets and sets, and supported QA. Trained junior and intern artists and collaborated with other artists to maintain quality standards.

Education

BSc, Computer Engineering at Al Balqa’ Applied University
January 1, 2002 - October 1, 2008

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Other