2D Animator and motion graphics artist based in Austin, Texas, specializing in hand-drawn and rigged character animation with strong emphasis on timing, weight, acting, and visual storytelling. I create production-ready characters, assets and supporting materials to keep animation pipelines consistent and on schedule. I also work as a freelance graphic designer and motion graphics professional, collaborating directly with clients to refine creative direction, incorporate feedback, and deliver polished final assets across animation and design projects.

Chelsea Miller

2D Animator and motion graphics artist based in Austin, Texas, specializing in hand-drawn and rigged character animation with strong emphasis on timing, weight, acting, and visual storytelling. I create production-ready characters, assets and supporting materials to keep animation pipelines consistent and on schedule. I also work as a freelance graphic designer and motion graphics professional, collaborating directly with clients to refine creative direction, incorporate feedback, and deliver polished final assets across animation and design projects.

Available to hire

2D Animator and motion graphics artist based in Austin, Texas, specializing in hand-drawn and rigged character animation with strong emphasis on timing, weight, acting, and visual storytelling. I create production-ready characters, assets and supporting materials to keep animation pipelines consistent and on schedule.

I also work as a freelance graphic designer and motion graphics professional, collaborating directly with clients to refine creative direction, incorporate feedback, and deliver polished final assets across animation and design projects.

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Work Experience

Lead Character Designer at Chelsea Miller
January 1, 2024 - May 31, 2024
Served as Lead Character Designer for an animated short and created original character concepts that became the final production designs. Animated 30 seconds of original rigged and hand-drawn 2D characters and visual effects while applying key animation principles. Worked with the production team to ensure designs supported animation goals and maintained consistency through development and feedback.
2D Animator at Chelsea Miller
January 1, 2024 - May 31, 2024
Animated approximately 30 seconds of original hand-drawn and rigged 2D character animation for a completed 5-minute animated short. Emphasized expressive acting, timing, weight, and visual storytelling. Created hand-drawn visual effects including smoke to enhance character performance and cinematic moments. Collaborated with directors and fellow animators to maintain character consistency, refine animation through feedback, and meet production deadlines. Produced production-ready character assets such as turnarounds and expression sheets to support the animation pipeline.
Graphic Designer & Motion Graphics Artist at Self-employed
January 1, 2021 - Present
Created motion graphics and animated visual content in collaboration with clients. Worked with clients to refine creative direction, incorporate feedback, and deliver polished final assets.

Education

Associate of Applied Science - Game Development, Animation, and Motion Graphics (2D Animation Specialization) at Austin Community College
January 11, 2030 - August 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet