Unity Game Developer with 3+ years of professional experience building PC, Android, VR, and simulation applications using Unity and C#. Experienced in gameplay programming, XR Interaction Toolkit workflows, UI systems, and performance/optimization. Passionate about delivering polished, scalable, high-performance interactive experiences. Collaborates with multidisciplinary teams across development, debugging, and feature delivery. Has hands-on experience integrating hardware (Arduino) with Unity, building reusable architectures, and shipping VR/PC training and simulation projects—along with publishing Android casual games.

Abdur Rahman

Unity Game Developer with 3+ years of professional experience building PC, Android, VR, and simulation applications using Unity and C#. Experienced in gameplay programming, XR Interaction Toolkit workflows, UI systems, and performance/optimization. Passionate about delivering polished, scalable, high-performance interactive experiences. Collaborates with multidisciplinary teams across development, debugging, and feature delivery. Has hands-on experience integrating hardware (Arduino) with Unity, building reusable architectures, and shipping VR/PC training and simulation projects—along with publishing Android casual games.

Available to hire

Unity Game Developer with 3+ years of professional experience building PC, Android, VR, and simulation applications using Unity and C#. Experienced in gameplay programming, XR Interaction Toolkit workflows, UI systems, and performance/optimization. Passionate about delivering polished, scalable, high-performance interactive experiences.

Collaborates with multidisciplinary teams across development, debugging, and feature delivery. Has hands-on experience integrating hardware (Arduino) with Unity, building reusable architectures, and shipping VR/PC training and simulation projects—along with publishing Android casual games.

See more

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Unity Game Developer at XR Dynamix
January 1, 2025 - Present
Developed VR and Android applications using Unity and C#. Implemented gameplay systems and interactive mechanics, built reusable game architecture, and worked on UI development and performance optimization. Focused on creating interactive, efficient experiences using C# and Unity workflows.
Game Developer at Trust Engineer Ltd.
January 1, 2023 - December 31, 2024
Developed PC and VR simulation applications in Unity using C#. Implemented gameplay features for interactive training simulations, fixed gameplay and UI bugs, and integrated UI and input systems to support smooth user interaction during training scenarios.
Game Developer at March Robotics & IT Solution Ltd.
January 1, 2022 - December 31, 2023
Developed Unity3D and Windows applications and integrated Arduino with Unity for hardware-assisted interactions. Implemented gameplay mechanics, supported debugging and feature development, and collaborated with designers and 3D artists to deliver working features.

Education

B.Sc. in Computer Science & Engineering at University of Asia Pacific (UAP)
January 1, 2017 - January 1, 2021

Qualifications

Introduction to Game Development (Michigan State University)
January 11, 2030 - August 1, 2026
Unity3D Game Development with C# (Udemy)
January 11, 2030 - August 1, 2026

Industry Experience

Gaming, Software & Internet

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate