Dear Twine Project Team, I’m excited to apply for the Music Composer role for your Solarpunk game trailer. The combination of nostalgic RPG storytelling, futuristic technology and organic environments really stood out to me, particularly the idea of creating something that feels emotionally timeless without relying on traditional chiptune or retro game sounds. My background is primarily in electronic music production, sound design and experimental composition. I work extensively in Ableton Live, using synthesis, sampling, processing and hardware to build detailed, evolving sound worlds. My own music draws heavily from industrial, ambient, techno and experimental music, and I’m particularly interested in creating atmosphere and narrative through texture, space and sound design rather than relying solely on conventional genre conventions. A big part of my approach is combining organic and synthetic elements. I enjoy taking relatively simple musical ideas and developing them through synthesis, granular processing, effects, resampling and layering to create something that feels both familiar and unfamiliar. I think this would translate particularly well to the Solarpunk direction of the project — creating a world where technology and nature feel interconnected rather than opposed. I also have experience working across recording, mixing and production, with a strong understanding of arrangement, stereo space, dynamics and creating movement within a track. My work often focuses on building tension and atmosphere, which I think could be particularly useful for a trailer that needs to move between tranquil, emotional and more action-oriented moments. While my production background is rooted more heavily in electronic and experimental music than traditional orchestral composition, I see that as an opportunity to bring a different perspective to the soundtrack. I’d be interested in combining synth-based textures with more cinematic harmonic elements, organic instrumentation and evolving motifs to create something that captures the hopeful, futuristic and slightly rebellious spirit of the project. I’m very comfortable working collaboratively, taking creative direction and developing ideas through feedback. I’d also be happy to contribute creatively to the musical direction and suggest ways the soundtrack could develop alongside the trailer’s narrative and visual pacing. I’d love the opportunity to bring my production and sound-design background to the project and create something that feels cinematic, emotional and distinctly modern. Thanks for considering my application. Best, Jake Donohue

Jake Donohue

Dear Twine Project Team, I’m excited to apply for the Music Composer role for your Solarpunk game trailer. The combination of nostalgic RPG storytelling, futuristic technology and organic environments really stood out to me, particularly the idea of creating something that feels emotionally timeless without relying on traditional chiptune or retro game sounds. My background is primarily in electronic music production, sound design and experimental composition. I work extensively in Ableton Live, using synthesis, sampling, processing and hardware to build detailed, evolving sound worlds. My own music draws heavily from industrial, ambient, techno and experimental music, and I’m particularly interested in creating atmosphere and narrative through texture, space and sound design rather than relying solely on conventional genre conventions. A big part of my approach is combining organic and synthetic elements. I enjoy taking relatively simple musical ideas and developing them through synthesis, granular processing, effects, resampling and layering to create something that feels both familiar and unfamiliar. I think this would translate particularly well to the Solarpunk direction of the project — creating a world where technology and nature feel interconnected rather than opposed. I also have experience working across recording, mixing and production, with a strong understanding of arrangement, stereo space, dynamics and creating movement within a track. My work often focuses on building tension and atmosphere, which I think could be particularly useful for a trailer that needs to move between tranquil, emotional and more action-oriented moments. While my production background is rooted more heavily in electronic and experimental music than traditional orchestral composition, I see that as an opportunity to bring a different perspective to the soundtrack. I’d be interested in combining synth-based textures with more cinematic harmonic elements, organic instrumentation and evolving motifs to create something that captures the hopeful, futuristic and slightly rebellious spirit of the project. I’m very comfortable working collaboratively, taking creative direction and developing ideas through feedback. I’d also be happy to contribute creatively to the musical direction and suggest ways the soundtrack could develop alongside the trailer’s narrative and visual pacing. I’d love the opportunity to bring my production and sound-design background to the project and create something that feels cinematic, emotional and distinctly modern. Thanks for considering my application. Best, Jake Donohue

Available to hire

Dear Twine Project Team,

I’m excited to apply for the Music Composer role for your Solarpunk game trailer. The combination of nostalgic RPG storytelling, futuristic technology and organic environments really stood out to me, particularly the idea of creating something that feels emotionally timeless without relying on traditional chiptune or retro game sounds.

My background is primarily in electronic music production, sound design and experimental composition. I work extensively in Ableton Live, using synthesis, sampling, processing and hardware to build detailed, evolving sound worlds. My own music draws heavily from industrial, ambient, techno and experimental music, and I’m particularly interested in creating atmosphere and narrative through texture, space and sound design rather than relying solely on conventional genre conventions.

A big part of my approach is combining organic and synthetic elements. I enjoy taking relatively simple musical ideas and developing them through synthesis, granular processing, effects, resampling and layering to create something that feels both familiar and unfamiliar. I think this would translate particularly well to the Solarpunk direction of the project — creating a world where technology and nature feel interconnected rather than opposed.

I also have experience working across recording, mixing and production, with a strong understanding of arrangement, stereo space, dynamics and creating movement within a track. My work often focuses on building tension and atmosphere, which I think could be particularly useful for a trailer that needs to move between tranquil, emotional and more action-oriented moments.

While my production background is rooted more heavily in electronic and experimental music than traditional orchestral composition, I see that as an opportunity to bring a different perspective to the soundtrack. I’d be interested in combining synth-based textures with more cinematic harmonic elements, organic instrumentation and evolving motifs to create something that captures the hopeful, futuristic and slightly rebellious spirit of the project.

I’m very comfortable working collaboratively, taking creative direction and developing ideas through feedback. I’d also be happy to contribute creatively to the musical direction and suggest ways the soundtrack could develop alongside the trailer’s narrative and visual pacing.

I’d love the opportunity to bring my production and sound-design background to the project and create something that feels cinematic, emotional and distinctly modern.

Thanks for considering my application.

Best,
Jake Donohue

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Experience Level

Intermediate
Intermediate
Intermediate
Beginner

Work Experience

Retail Sales Assistant at Freitag Melbourne
October 1, 2025 - Present
Deliver product-led, customer-first service with a focus on sustainability and product function. Manage email and Instagram enquiries, and support content creation and visual merchandising. Handle daily store operations including opening, closing, and cash management.
Customer Experience Manager & Content Administrator at HAVN / Harbour Supply Co
December 1, 2024 - October 1, 2025
Managed customer experience across multiple eCommerce platforms, handling all support channels, returns, and warranties. Wrote product and marketing copy, maintained Shopify/Apparel Magic data, and supported merchandising, KPIs, and day-to-day operations.
Retail Sales Assistant at MAAP LaB
May 1, 2024 - October 1, 2024
Provided premium retail service by building customer relationships and achieving sales KPIs. Maintained visual merchandising standards, supported store operations, and assisted with community activations.
Retail Sales Assistant at MAAP LaB, Amsterdam
May 1, 2024 - October 1, 2024
Provided premium retail service and built strong customer relationships while meeting sales KPIs. Maintained visual merchandising standards, supported store operations, and assisted with community activations.
Customer Service Coordinator at MAAP
January 1, 2023 - July 1, 2024
Handled end-to-end customer enquiries across all channels, including returns, warranties, and orders. Maintained brand tone and worked cross-functionally with eCommerce, sales, and operations teams to support customer outcomes.
Customer Service Coordinator at MAAP, Melbourne
January 1, 2023 - July 1, 2024
Handled end-to-end customer enquiries across all channels, including returns, warranties, and orders. Maintained brand tone and collaborated cross-functionally with eCommerce, sales, and operations teams.
Retail Sales Assistant at Supply Store
January 1, 2022 - January 1, 2023
Drove sales using product knowledge while supporting eCommerce fulfilment, stock management, and visual merchandising. Assisted with stocktakes and daily store operations.
Retail Sales Assistant at Arc'teryx
September 1, 2020 - January 1, 2022
Provided technical product advice and supported visual merchandising and inventory. Managed daily store operations including reporting and stocktakes.

Education

Cert IV Digital Content Creation at Oxygen College
January 1, 2020 - August 3, 2026
Year 12 at St Joseph’s College, Geelong
January 1, 2019 - December 31, 2019
Cert IV Digital Content Creation at Oxygen College
January 11, 2030 - August 3, 2026
Year 12 at St Joseph’s College, Geelong
January 11, 2030 - August 3, 2026

Qualifications

Bachelor of Audio Engineering
January 1, 2023 - August 3, 2026
Bachelor of Audio Engineering
January 1, 2026 - August 3, 2026

Industry Experience

Retail, Media & Entertainment, Computers & Electronics, Consumer Goods, Professional Services

Experience Level

Intermediate
Intermediate
Intermediate
Beginner

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