3D character animator with 20 years of experience across TV series, films, and games, specializing in performance-driven animation and expressive acting. I focus on storytelling through strong character work, from facial animation and lip sync to complex shot fixes and delivery across productions. I’m skilled in Maya and ZBrush, with solid experience in rigging, facial performance, and integration workflows combining 3D and 2D animation. I’m looking for roles in 3D animation for series and feature films—especially opportunities that demand real acting, action, and narrative impact.

Fernando Fernandes Alves

3D character animator with 20 years of experience across TV series, films, and games, specializing in performance-driven animation and expressive acting. I focus on storytelling through strong character work, from facial animation and lip sync to complex shot fixes and delivery across productions. I’m skilled in Maya and ZBrush, with solid experience in rigging, facial performance, and integration workflows combining 3D and 2D animation. I’m looking for roles in 3D animation for series and feature films—especially opportunities that demand real acting, action, and narrative impact.

Available to hire

3D character animator with 20 years of experience across TV series, films, and games, specializing in performance-driven animation and expressive acting. I focus on storytelling through strong character work, from facial animation and lip sync to complex shot fixes and delivery across productions.

I’m skilled in Maya and ZBrush, with solid experience in rigging, facial performance, and integration workflows combining 3D and 2D animation. I’m looking for roles in 3D animation for series and feature films—especially opportunities that demand real acting, action, and narrative impact.

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Language

Portuguese
Fluent
English
Advanced

Work Experience

Animator & VFX Artist at Fusion Group Games
July 1, 2024 - December 31, 2025
Modeled, rigged, and animated 3D characters for games based on concept art. Integrated 3D renders with Spine 2D animation, delivering high-quality animation with low memory impact. Produced VFX using After Effects and Trapcode.
Freelance 3D Animator at Mono Animation
August 1, 2023 - December 31, 2023
Animated for the TV series Pipas, applying animation principles to achieve high expressiveness with simple character designs.
Freelance 3D Animator at Hype Entertainment
August 1, 2022 - August 1, 2024
Animated characters for TV series including Vamos Brincar com a Turma da Mônica and Tainá e os Guardiões da Amazônia (Season 2). Handled complex shots and animation fixes for other animators.
Freelance 3D Generalist at FornoFX
April 1, 2022 - August 1, 2024
Performed character animation and prop modeling for the documentary Game Girls. Also completed character modeling for an upcoming, unannounced feature film.
Animator at Birdo Studio
January 1, 2021 - June 30, 2021
Created 2D character animation for Ba Da Bean using Toon Boom Harmony.
3D Generalist / Motion Designer at IGS | International Solutions
April 1, 2016 - March 31, 2019
Modeled, rigged, and animated characters for gambling games. Redesigned legacy game characters and developed rigging solutions to improve efficiency.

Education

Character Animation (Certificate, Animation Mentor) at Animation Mentor
January 1, 2010 - December 31, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming