3D artist with a bachelor’s degree in Game Art and Animation, focused on environment art, asset creation, and realistic visualization. I work with Unreal Engine, Houdini, ZBrush, Substance, and other 3D tools, with a strong interest in procedural workflows and technical problem-solving. I have production experience in level design and can take projects from early concepts through modelling, texturing, lighting, and final presentation.

user1769024

3D artist with a bachelor’s degree in Game Art and Animation, focused on environment art, asset creation, and realistic visualization. I work with Unreal Engine, Houdini, ZBrush, Substance, and other 3D tools, with a strong interest in procedural workflows and technical problem-solving. I have production experience in level design and can take projects from early concepts through modelling, texturing, lighting, and final presentation.

Available to hire

3D artist with a bachelor’s degree in Game Art and Animation, focused on environment art, asset creation, and realistic visualization. I work with Unreal Engine, Houdini, ZBrush, Substance, and other 3D tools, with a strong interest in procedural workflows and technical problem-solving. I have production experience in level design and can take projects from early concepts through modelling, texturing, lighting, and final presentation.

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