I've always been drawn to worlds beyond the page or screen—ones we remember long after we’re done with them. Through creative writing, worldbuilding, game design, and community development, I focus on building experiences that feel like home. I don’t just want to tell stories. I want to create immersive worlds where people can step in, stay awhile, and always have a place to call their own.

Chet Delano

I've always been drawn to worlds beyond the page or screen—ones we remember long after we’re done with them. Through creative writing, worldbuilding, game design, and community development, I focus on building experiences that feel like home. I don’t just want to tell stories. I want to create immersive worlds where people can step in, stay awhile, and always have a place to call their own.

Available to hire

I’ve always been drawn to worlds beyond the page or screen—ones we remember long after we’re done with them. Through creative writing, worldbuilding, game design, and community development, I focus on building experiences that feel like home.

I don’t just want to tell stories. I want to create immersive worlds where people can step in, stay awhile, and always have a place to call their own.

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Work Experience

Author (Poetry) at Love with Fire – Poetry collection book
March 1, 2021 - Present
Authored a complete 162-page poetry collection (scheduled for release in December 2026).
Scriptwriter / Storyboard / Lettering at Burnout – Original fantasy hero comic
March 1, 2021 - Present
Provided scriptwriting and storyboards for the prologue and first volume (13-page prologue set to release later). Also credited with lettering for the 13-page prologue.
Independent Creator (Author) at Love with Fire – Poetry collection
March 1, 2021 - Present
Authored a complete 162-page poetry collection (upcoming release December 2026).
Independent Creator (Scriptwriting & Storyboards) at Burnout – Original fantasy hero comic
March 1, 2021 - Present
Provided scriptwriting and storyboards for a 13-page prologue set to release in Q4 2026, supporting the narrative launch and foundational world/character setup for the first volume.
Independent Creator at Baelfire – Tabletop RPG Handbook
March 1, 2021 - Present
Created, wrote, and published an original 104-page fantasy tabletop RPG handbook. Authored twelve short stories to facilitate player identity, inspire ideas, and increase immersion within the game world.
Independent Creator (Poetry) at Love with Fire
March 1, 2021 - Present
Authored a complete 162-page poetry collection, with an upcoming release in Dec. 2026.
Independent Creator (Hero Comic) at Burnout
March 1, 2021 - Present
Provided scriptwriting and storyboards for the prologue and first volume of an original fantasy hero comic (13-page prologue set for release Q4 2026). Also lettered the 13-page prologue.
Independent Creator at Baelfire
March 1, 2021 - Present
Created, wrote, and published an original 104-page tabletop RPG handbook. Authored twelve short stories to facilitate player identity, inspire ideas, and increase immersion.
Editor / Writing Feedback (Team Support) at GWYTH DARIAN LLC
May 1, 2013 - Present
Edited and provided writing feedback for team members; supported narrative and content consistency across game and related materials.
Game Developer (Worldbuilding & Narrative) at StariumXCV – Browser-based sci-fi strategy game
May 1, 2013 - Present
Designed playable races with overviews including descriptions, history, and culture. Authored ten short stories to highlight race identity and increase immersion. Provided storyboards for intro videos, edited sentence structure for procedurally generated paragraphs, wrote descriptive content for 80+ in-game events, and contributed content for websites, Kickstarter, social media, and blogs.
Editor / Content Feedback Contributor at GWYTHDARIAN LLC
May 1, 2013 - Present
Provided editing and writing feedback to team members to support consistency and quality across game, website, and promotional content.
Game Developer / Writer at GWYTHDARIAN LLC (StariumXCV)
May 1, 2013 - Present
Designed playable sci-fi strategy game races with overviews including descriptions, history, and culture. Authored ten short stories to highlight race identity and improve immersion. Produced storyboards for intro videos, edited sentence-structure pieces for procedurally generated paragraphs, wrote descriptive content for 80+ possible in-game events, and created content for websites, Kickstarter, social media, and blogs.
Game Developer / Writer at Gwythdarian LLC
May 1, 2013 - Present
Designed playable races for a browser-based sci-fi strategy game, including overviews with descriptions, history, and culture. Authored ten published short stories to highlight race identity and increase immersion. Also provided storyboards for intro videos, edited sentence structure for procedurally generated paragraphs, wrote descriptive in-game event content, and contributed content for websites, Kickstarter, social media, and blogs. Provided editing and writing feedback for team members.

Education

Associates – Interactive Media and Game Design at
January 1, 2010 - January 1, 2014
Associates – Interactive Media and Game Design at Grand Rapids Community College
September 1, 2010 - May 1, 2014
Associates – Interactive Media and Game Design at Grand Rapids Community College
January 1, 2010 - January 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Non-Profit Organization, Software & Internet