I came into editing from the 3D side — modelling, cameras and motion — before moving fully into video, and I still think in shots, pacing and rhythm. I take projects end to end: assembly, graphics, sound and colour, through to delivery in the right format for each platform. I’m open to freelance projects and full-time roles. My work is self-taught and project-based so far, with a focus on retention-driven short-form edits, podcast episode editing, clip extraction, and story-first long-form edits for YouTube and brand video.

Mohamed El Gohary

I came into editing from the 3D side — modelling, cameras and motion — before moving fully into video, and I still think in shots, pacing and rhythm. I take projects end to end: assembly, graphics, sound and colour, through to delivery in the right format for each platform. I’m open to freelance projects and full-time roles. My work is self-taught and project-based so far, with a focus on retention-driven short-form edits, podcast episode editing, clip extraction, and story-first long-form edits for YouTube and brand video.

Available to hire

I came into editing from the 3D side — modelling, cameras and motion — before moving fully into video, and I still think in shots, pacing and rhythm. I take projects end to end: assembly, graphics, sound and colour, through to delivery in the right format for each platform.

I’m open to freelance projects and full-time roles. My work is self-taught and project-based so far, with a focus on retention-driven short-form edits, podcast episode editing, clip extraction, and story-first long-form edits for YouTube and brand video.

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Media & Entertainment