3D environment artist experienced since 2016, specializing in creating high-quality game-ready environments and optimized 3D assets. Skilled in modeling, UVs, baking, texturing, and collaborating across teams with a strong sense of art and design. Motivated and detail-oriented, with hands-on experience in outsourcing studios and freelance projects. Also works with AI training and image evaluation, including prompt writing and assessing AI-generated outputs for quality and consistency.

Anastasiia Goloshchapova

3D environment artist experienced since 2016, specializing in creating high-quality game-ready environments and optimized 3D assets. Skilled in modeling, UVs, baking, texturing, and collaborating across teams with a strong sense of art and design. Motivated and detail-oriented, with hands-on experience in outsourcing studios and freelance projects. Also works with AI training and image evaluation, including prompt writing and assessing AI-generated outputs for quality and consistency.

Available to hire

3D environment artist experienced since 2016, specializing in creating high-quality game-ready environments and optimized 3D assets. Skilled in modeling, UVs, baking, texturing, and collaborating across teams with a strong sense of art and design.

Motivated and detail-oriented, with hands-on experience in outsourcing studios and freelance projects. Also works with AI training and image evaluation, including prompt writing and assessing AI-generated outputs for quality and consistency.

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Language

Russian
Fluent
English
Intermediate

Work Experience

Handshak e AI | AI-Trainer | 2025-Present at Handshak e AI
January 1, 2025 - Present
3D modeling in various software. Prompt writing and AI image evaluation to assess generated images. Works on training and quality checks for AI outputs.
3D Artist | Freelance
January 1, 2023 - December 31, 2025
Various projects focused mostly on environments and props. Produces game-oriented 3D assets with attention to quality and optimization for real-time engines.
3D Envir onmen t Artist at Blacksteinn Studio
January 1, 2021 - December 31, 2023
Created detailed foliage, props, and weapons. Optimized assets for game engines and collaborated with other artists. Also supported foliage supervision within the team.
3D Envir onmen t Artist at Space Sauce Studio
January 1, 2019 - December 31, 2021
Modeled buildings and props, created foliage using SpeedTree, and handled texturing, rendering, and scene setup. Optimized assets for game engines and supported production requirements across projects.
Prop Artist, Weapon Artist at Digital Forms Studio
January 1, 2017 - December 31, 2019
Created prop assets and weapon assets for Escape from Tarkov. Focused on production-ready modeling and asset quality.
Prop Artist at Omol GAme Studio
January 1, 2016 - December 31, 2017
Created 3D assets for mobile games.

Education

Bachelor Degree - Environmental Design at Syk tyvk ar State University
January 1, 2011 - December 31, 2015
3D Art for Videogames at XYZ School
January 1, 2016 - December 31, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment