3D CGI artist and motion graphics specialist with deep expertise in photoreal product and architectural visualization, technically accurate mechanical and organic modeling, and end-to-end project delivery. Experienced across advertising, product design, and litigation consulting—turning CAD/blueprints and technical references into persuasive 3D assets and animations. Result-driven and detail-oriented, I deliver reusable rendering libraries for sales teams, dynamic product demonstrations, and polished motion/video work from concept through post-production. Skilled in motion graphics, video and audio editing, graphic design for print/web, and leading teams and workflows across multiple studios and independent engagements.

John Hernandez

3D CGI artist and motion graphics specialist with deep expertise in photoreal product and architectural visualization, technically accurate mechanical and organic modeling, and end-to-end project delivery. Experienced across advertising, product design, and litigation consulting—turning CAD/blueprints and technical references into persuasive 3D assets and animations. Result-driven and detail-oriented, I deliver reusable rendering libraries for sales teams, dynamic product demonstrations, and polished motion/video work from concept through post-production. Skilled in motion graphics, video and audio editing, graphic design for print/web, and leading teams and workflows across multiple studios and independent engagements.

Available to hire

3D CGI artist and motion graphics specialist with deep expertise in photoreal product and architectural visualization, technically accurate mechanical and organic modeling, and end-to-end project delivery. Experienced across advertising, product design, and litigation consulting—turning CAD/blueprints and technical references into persuasive 3D assets and animations.

Result-driven and detail-oriented, I deliver reusable rendering libraries for sales teams, dynamic product demonstrations, and polished motion/video work from concept through post-production. Skilled in motion graphics, video and audio editing, graphic design for print/web, and leading teams and workflows across multiple studios and independent engagements.

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Work Experience

Product Visualizaton Specialist at Graphic Packaging International
June 1, 2022 - April 30, 2026
Created photoreal 3D illustrations and animations for company advertising, sales materials, and trade show visuals. Worked with CAD files and blueprints to model products. Built dynamic, demonstrative animations explaining product processes and benefits versus competitors. Established an accessible library of 3D renderings so the sales department could reuse them in promotional materials.
Self Employed
October 1, 2015 - June 1, 2022
Worked directly with clients, art directors, and project managers to produce cost-effective 3D graphic solutions. Delivered work across 3D animation and motion graphics, video and audio editing, photo retouching for in-store and out-of-home print, and web development. Supported end-to-end production needs through independent remote work.
CGI Manager at Prodiigous (Leo Burnett)
August 1, 2007 - October 1, 2015
Managed day-to-day operations of a North American CGI offering. Collaborated closely with art directors and clients to interpret their creative vision. Produced photoreal 3D illustrations and animations used for advertising.
Motion Graphics / Print Designer at Binary Systems
October 1, 2006 - April 1, 2007
Established company identity and branding for trade show booth graphics, animation, brochures, and business cards.
3D Artist at Alter Image
April 1, 2005 - October 1, 2006
Created photoreal 3D illustrations and animations for advertising. Worked with photographers and retouchers to provide alternate solutions to difficult or impossible studio shots. Coordinated with art directors and clients to interpret and deliver creative direction.
Lead 3D Animator at Trial Graphix
October 1, 2003 - April 1, 2005
Produced forensic 3D animation for expert testimony and courtroom/jury interpretation, including accident reenactments, patent infringement, medical malpractice, and natural disaster visualizations. Created highly detailed, technically accurate mechanical 3D animations based on blueprints, patent drawings, and photographs. Designed informative tutorial animations to educate judges and juries.
3D Animator at Golan Productions / Trial Graphix
October 1, 2002 - October 1, 2003
Created 3D animation for full-service production studio work across broadcast, live events, litigation, and technical animation. Produced motion and print graphics using After Effects and Photoshop. Worked directly with clients and managed projects.
Art Director at Adams Apple D.L.P
December 1, 2000 - October 1, 2002
Partnered with the president and VP of marketing to conceive and develop innovative novelty products for the teen market, including chess sets, polyresin figurines, black light posters, and lighting equipment. Used digital painting, 3D rendering, photo manipulation, and drafting techniques to create artwork for product development. Designed collectible figurines and multiple product packages based on established branding. Managed workflows for up to 12 freelance artists, reviewed and approved artwork at all development stages, developed artist guidelines for manufacturing specifications, and created high-impact package designs to increase sales and differentiate products.
Lead 3D Artist at Signal Interactive
December 1, 1997 - October 1, 2000
Managed a video department consisting of four 3D animators and one motion graphics artist. Conceived, created, and edited 3D animations for broadcast, industrial, and corporate sales videos, and supported web design for Fortune 500 corporations.
Product Designer at Davison & Associates
February 1, 1997 - October 1, 1997
Designed photorealistic 3D virtual prototypes for pre-manufacturing consideration. Created mock-up models using traditional sculpting methods such as clay, foam, wood, and metal. Composited 3D renderings into photographic environments using Photoshop for point-of-purchase display concepts.

Education

Associate of Animation Art at Art Institute of Pittsburgh
June 1, 1996 - August 16, 2026
High School Diploma at Pentacounty Vocational High School
June 1, 1991 - August 16, 2026
Mechanical Drafting Certificate at Pentacounty Vocational High School
June 1, 1991 - August 16, 2026

Qualifications

Mechanical Drafting Certificate
June 1, 1991 - August 16, 2026

Industry Experience

Media & Entertainment, Professional Services, Manufacturing, Consumer Goods