Available to hire
3D CGI artist and motion/animation specialist with extensive experience creating photoreal 3D illustrations, product visualizations, and technically accurate mechanical and organic models. Known for detail-oriented, results-driven work across advertising, product design, and litigation consulting.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Work Experience
Product Visualizatio n Specialist at Graphic Packaging International
June 1, 2022 - April 1, 2026Created photoreal 3D illustrations and animations for company advertising, sales materials, and trade show events. Worked with CAD files and blueprints to build 3D models of company offerings. Produced dynamic, demonstrative animations showing products, machine processes, and benefits versus competitors. Established an accessible library of product 3D renderings for the sales department to use in promotional materials.
Self Employed (Remote)
October 1, 2015 - June 1, 2022Worked directly with clients, art directors, and project managers to create cost-effective 3D graphic solutions. Produced animation, motion graphics, CGI graphics, and photoretouch for in-store and out-of-home print. Also supported web development and video production, collaborating across design and production needs.
CGI Manager at Prodigious (Leo Burnett)
August 1, 2007 - October 1, 2015Managed day-to-day operations of a North American CGI offering. Partnered with art directors and clients to fully interpret creative vision. Created photoreal 3D illustrations and animations for advertising. Maintained consistent brand identity and strong client relationships.
Motion Graphics/Print Designer at Binary Systems
October 1, 2006 - April 1, 2007Established company identity and branding through trade show booth graphics, animation, brochures, and business cards.
3D Artist at Alter Image
April 1, 2005 - October 1, 2006Created photoreal 3D illustrations and animations for advertising. Worked with photographers and retouchers to provide alternate solutions to difficult or impossible studio shots. Coordinated with art directors and clients to interpret and deliver creative direction.
Lead 3D Animator at Trial Graphix
October 1, 2003 - April 1, 2005Produced forensic 3D animation for expert testimony and courtroom/jury interpretation, including accident reenactments, patent infringement, medical malpractice, and natural disaster visualizations. Created highly detailed, technically accurate mechanical 3D animations based on blueprints, patent drawings, and photographs. Designed informative tutorial animations to educate judges and juries.
3D Animator at Golan Productions/Trial Graphix
October 1, 2002 - October 1, 2003Created 3D animation for a full-service production studio covering broadcast, live events, litigation, and technical animation. Produced motion and print graphics using After Effects and Photoshop. Worked directly with clients and managed projects.
Art Director at Adams Apple D.L.P
December 1, 2000 - October 1, 2002Partnered with the president and VP of marketing to conceive and develop innovative novelty products for the teen market, including chess sets, polyresin figurines, black light posters, and lighting equipment. Used digital painting, 3D rendering, photo manipulation, and drafting techniques to create artwork for product development. Designed collectible figurines and multiple product packages based on established branding. Managed workflows for up to 12 freelance artists, reviewed and approved artwork at all development stages, developed artist guidelines for manufacturing specifications, and created high-impact package designs to increase sales and differentiate products.
Lead 3D Artist at Signal Interactive
December 1, 1997 - October 1, 2000Managed a video department consisting of four 3D animators and one motion graphics artist. Conceived, created, and edited 3D animations for broadcast, industrial, and corporate sales videos, and supported web design for Fortune 500 corporations.
Product Designer at Davison & Associates
February 1, 1997 - October 1, 1997Designed photorealistic 3D virtual prototypes for pre-manufacturing consideration. Created mock-up models using traditional sculpting methods such as clay, foam, wood, and metal. Composited 3D renderings into photographic environments using Photoshop for point-of-purchase display concepts.
Education
Associate of Animation Art at Art Institute of Pittsburgh
June 1, 1996 - August 16, 2026High School Diploma at Pentacounty Vocational High School
June 1, 1991 - August 16, 2026Qualifications
Mechanical Drafting Certificate
June 1, 1991 - August 16, 2026Industry Experience
Media & Entertainment, Professional Services, Manufacturing, Consumer Goods, Retail, Education, Computers & Electronics
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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