Available to hire
Creative Narrative Designer and Game Designer with practical experience building educational sports games and multiplayer-focused concepts. Skilled in designing narrative structures, core gameplay loops, progression and feedback systems, and writing emotionally engaging in-game dialogue for simulated scenarios.
I integrate story into gameplay systems through clear, player-flow-driven documentation and worldbuilding—translating themes into interactive storytelling across sports and simulation experiences. Also an accomplished writer and filmmaker, delivering dialogue-free visual narratives and story-driven projects.
Experience Level
Language
English
Advanced
Persian
Fluent
Work Experience
Narrative Designer / Game Designer at Sports Media Inc.
January 1, 2025 - January 1, 2026Designing gameplay systems and narrative structures across sports and entertainment projects. Creating dialogue packs, gameplay feedback systems, and progression structures/learning-focused mechanics. Contributing narrative dialogue and operational writing for Ambulance, Fire Department, and Police simulation concepts, including dispatch communication, patient handoff interactions, partner dialogue, and gameplay feedback sequences. Developing Football and Basketball educational game design documentation and gameplay flow systems. Collaborating with design and development teams to build cohesive player experiences that integrate story into gameplay systems.
Game Designer & Narrative Writer at Independent ("Escape From Death" — social deduction project)
January 1, 2023 - January 1, 2023Planned the complete structure of a 10-player social deduction game, including maps, rules, roles, and progression systems. Designed narrative-driven tension systems centered on trust, deception, and player interaction. Built gameplay flow, project documentation, and pitch material for indie development collaboration, ensuring gameplay mechanics supported the intended emotional arc and social dynamics.
Game Designer & Narrative Writer at Escape From Death (Independent Game Project)
January 1, 2023 - January 1, 2023Planned the complete structure of a 10-player social deduction game, including maps, rules, roles, and progression systems. Designed narrative-driven tension mechanics focused on trust, deception, and player interaction. Built gameplay flow and created project documentation and pitch materials to support indie development collaboration.
Education
Creative Writing for Video Games (course) at University of British Columbia
January 1, 2023 - January 1, 2023Associate Degree in Computer Science (Software) at Montazery University
January 1, 2018 - January 1, 2020Creative Writing for Video Games (course) at University of British Columbia
January 1, 2023 - January 1, 2023Associate Degree in Computer Science (Software) at Montazery University
January 1, 2018 - January 1, 2020Qualifications
Sports Media Inc. Internship Completion Certificate — Narrative Designer
January 1, 2026 - August 20, 2026Sports Media Inc. Internship Completion Certificate — Narrative Designer
January 1, 2026 - August 20, 2026Industry Experience
Gaming, Education, Media & Entertainment, Software & Internet
Experience Level
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