I am a 2D Artist, Concept Artist, and Art Director with experience developing entertainment projects, games, animation, publishing projects, and collectibles for domestic and international markets. My work includes concept art, character and environment design, storyboarding, visual development, comic pages, covers, promotional artwork, and digital painting using Adobe Photoshop and Clip Studio Paint. I enjoy transforming creative ideas into cohesive visual experiences and solving artistic challenges through strategic visual storytelling. I have led multidisciplinary teams, defined artistic direction, supported production workflows, and maintained visual consistency from initial concept through final delivery. I am currently pursuing a Bachelor's degree in Visual Arts at FMU and continue to develop my professional English through focused private lessons.

Gabriel Victor Lima Santos

I am a 2D Artist, Concept Artist, and Art Director with experience developing entertainment projects, games, animation, publishing projects, and collectibles for domestic and international markets. My work includes concept art, character and environment design, storyboarding, visual development, comic pages, covers, promotional artwork, and digital painting using Adobe Photoshop and Clip Studio Paint. I enjoy transforming creative ideas into cohesive visual experiences and solving artistic challenges through strategic visual storytelling. I have led multidisciplinary teams, defined artistic direction, supported production workflows, and maintained visual consistency from initial concept through final delivery. I am currently pursuing a Bachelor's degree in Visual Arts at FMU and continue to develop my professional English through focused private lessons.

Available to hire

I am a 2D Artist, Concept Artist, and Art Director with experience developing entertainment projects, games, animation, publishing projects, and collectibles for domestic and international markets. My work includes concept art, character and environment design, storyboarding, visual development, comic pages, covers, promotional artwork, and digital painting using Adobe Photoshop and Clip Studio Paint.

I enjoy transforming creative ideas into cohesive visual experiences and solving artistic challenges through strategic visual storytelling. I have led multidisciplinary teams, defined artistic direction, supported production workflows, and maintained visual consistency from initial concept through final delivery. I am currently pursuing a Bachelor’s degree in Visual Arts at FMU and continue to develop my professional English through focused private lessons.

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Language

Portuguese
Fluent
English
Intermediate

Work Experience

Freelance 2D Artist at NomNom Studio
August 1, 2026 - August 1, 2026
Developed detailed 2D concepts for collectible sculptures, with a focus on anatomical accuracy and aesthetic appeal. Collaborated with the 3D modeling team by providing visual support and technical design clarifications. Created orthographic drawings, turnaround views, and prop specifications to improve the 3D production workflow. Adapted visual approaches based on technical feedback and studio pipeline requirements while maintaining the technical and stylistic consistency of the conceptual pieces.
2D Artist / Visual Development / Creative Director at Ghost Reaper
January 1, 2024 - August 1, 2026
Led the overall visual and artistic direction of the intellectual property, defining its aesthetic identity. Created concept art, character designs, environment designs, prop designs, comic pages, cover art, promotional artwork, and visual compositions focused on storytelling. Managed and supported the project’s artists, oversaw quality control, and ensured stylistic consistency throughout the production process.
2D Artist / Art Director / Team Coordinator at League of Lions
February 1, 2022 - December 1, 2023
Coordinated a multidisciplinary team of artists working across illustration, comics, animation, and 3D sculpture. Defined and implemented the project’s visual direction in collaboration with stakeholders. Created comic pages, concept art, storyboards, promotional materials, and marketing artwork. Monitored team progress, provided technical and aesthetic feedback, and led meetings to align deadlines, deliverables, and design solutions.
Comic Book Artist and Illustrator at TAI Publishing
January 1, 2020 - December 1, 2022
Created visual concepts for characters, layouts, and narrative sequences for the Brumer and Cardinal publications. Produced complete comic pages using sequential storytelling, panel composition, and lighting. Illustrated covers and promotional artwork for commercial distribution and printed book editions. Participated in editorial alignment meetings to adapt artwork to scripts and commercial requirements.

Education

Bachelor's in Visual Arts at FMU / FIAM-FAAM
February 1, 2026 - July 1, 2029

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education, Manufacturing