Creative 3D artist and generalist with experience in AAA game production and emerging technologies like AI workflows. Known for being a fast learner and highly adaptable to new tools, pipelines, and creative challenges. In addition to 3D asset creation, I contribute to content creation and social media publishing for game-related media, with a long-term goal of becoming a Lead Artist or Art Director.

Sudhakar P

Creative 3D artist and generalist with experience in AAA game production and emerging technologies like AI workflows. Known for being a fast learner and highly adaptable to new tools, pipelines, and creative challenges. In addition to 3D asset creation, I contribute to content creation and social media publishing for game-related media, with a long-term goal of becoming a Lead Artist or Art Director.

Available to hire

Creative 3D artist and generalist with experience in AAA game production and emerging technologies like AI workflows. Known for being a fast learner and highly adaptable to new tools, pipelines, and creative challenges.

In addition to 3D asset creation, I contribute to content creation and social media publishing for game-related media, with a long-term goal of becoming a Lead Artist or Art Director.

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Language

English
Advanced
Tamil
Advanced
Japanese
Beginner

Work Experience

Senior 3D Artist at Confidential (NDA)
January 1, 2025 - Present
Worked on confidential projects under an NDA, focusing on high-quality 3D asset production. Responsibilities included modeling, texturing, engine integration, and look development, collaborating directly with clients to meet visual quality and technical requirements. Contributed to multiple AAA game titles including Forza, Microsoft Flight Simulator, and other unreleased/unnamed projects.
3D Q A Artist at
January 1, 2022 - January 1, 2024
Ensured quality and accuracy of 3D assets by performing camera matching against reference images, validating asset alignment, and maintaining visual consistency with real-world references.
3D AI Trainer at
January 1, 2022 - January 1, 2024
Developed 3D models from reference images and recorded step-by-step workflows to support training and improvement of AI systems focused on 3D asset generation and modeling techniques. Worked as an AI trainer supporting pipeline creation and training enhancement for 3D content generation.

Education

M.Sc. Game Technology at ICD Design and Media (as listed in resume)
January 1, 2016 - January 1, 2018
B.Sc. Multimedia Image Institute at BSC Multimedia Image Institute
January 1, 2013 - January 1, 2016

Qualifications

Industry Experience

Gaming, Media & Entertainment, Education