Senior Game Artist specializing in 2D art, concept design, and visual development. I enjoy supporting the full creative journey—from brainstorming and shaping concepts to delivering final visuals—and I provide thoughtful creative input to help the team when needed. I work across 2D game art, UI visual design, and concept/visual development, with experience in leading early-phase concept art and translating sketches into polished painted visuals.

Ülya Avar

Senior Game Artist specializing in 2D art, concept design, and visual development. I enjoy supporting the full creative journey—from brainstorming and shaping concepts to delivering final visuals—and I provide thoughtful creative input to help the team when needed. I work across 2D game art, UI visual design, and concept/visual development, with experience in leading early-phase concept art and translating sketches into polished painted visuals.

Available to hire

Senior Game Artist specializing in 2D art, concept design, and visual development. I enjoy supporting the full creative journey—from brainstorming and shaping concepts to delivering final visuals—and I provide thoughtful creative input to help the team when needed.

I work across 2D game art, UI visual design, and concept/visual development, with experience in leading early-phase concept art and translating sketches into polished painted visuals.

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Work Experience

Senior Game Artist at Fugo Games
October 1, 2022 - May 1, 2025
Worked on 2D art, concept design and visual development, including game UI. Supported the team with creative direction and thoughtful creative input when needed.
Concept Artist at Gybe Games
June 1, 2022 - October 1, 2022
Created props and visual concepts for casual game projects, supporting the early creative phase with concept development and visual exploration.
Makeover Island Project Lead / Concept Artist at Omnio Games
December 1, 2021 - June 1, 2022
In a lead-style role, developed and guided concept art from sketches to final painted visuals. Coordinated creative progression and ensured strong visual direction through the concept-to-final pipeline.
Raid Squad Illustrator at Spinmatic Entertainment
March 1, 2017 - December 1, 2021
Created UI design and game assets/illustrations from concept through production, supporting full visual creation across the game pipeline.
Graphic Design Specialist at Anel Group
July 1, 2016 - April 1, 2017
Handled in-house corporate and marketing design needs, including branding and print materials.
Graphic Designer at Ulktay Creative
June 1, 2014 - November 1, 2015
Designed branded visuals and style-guide materials for international partners, including Nickelodeon, Mattel, and Cartoon Network; supported visual design tasks across gaming projects.
Graphic Designer at Ulukutay Creative
June 1, 2014 - November 1, 2015
Designed branded visuals and style-guide materials for international partners such as Nickelodeon, Mattel, and Cartoon Network.
Graphic Designer at Ulkutay Creative
June 1, 2014 - November 1, 2015
Designed branded visuals and style-guide materials for international partners such as Nickelodeon, Mattel and Cartoon Network.
Graphic Designer at Arkgames
August 1, 2013 - June 1, 2014
Supported graphic and visual design across gaming projects.

Education

Graphic at Anadolu University (Faculty of Fine Arts)
January 1, 2007 - January 1, 2013
Cartoon Animation at Dumlupınar University (Faculty of Fine Arts)
January 1, 2006 - January 1, 2006
Graphic Design at Anadolu University (Faculty of Fine Arts)
January 1, 2007 - January 1, 2013
Cartoon Animation at Dumlupınar University (Faculty of Fine Arts)
January 1, 2006 - January 1, 2006
Graphic at Anadolu University (Faculty of Fine Arts)
January 1, 2007 - January 1, 2013
Cartoon Animation at Dumlupınar University (Faculty of Fine Arts)
January 1, 2006 - January 1, 2006

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment

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