London-based Product Designer with 5 years' dedicated UX/UI experience, backed by over 7 years in graphic design. I combine visual craft with research-driven UX methodology to design digital products that are intuitive, engaging, and built around real user needs. I bring structure as well as creativity — clean file management, well-governed Figma libraries, and scalable design systems that keep teams consistent and moving fast. My work has a track record of improving usability, lifting engagement, and strengthening brand presence across the products I've touched. Good design should feel invisible. I focus on the details that make that happen — pairing craft with clarity to build experiences people don't have to think twice about.

Junior Ian Beckles

London-based Product Designer with 5 years' dedicated UX/UI experience, backed by over 7 years in graphic design. I combine visual craft with research-driven UX methodology to design digital products that are intuitive, engaging, and built around real user needs. I bring structure as well as creativity — clean file management, well-governed Figma libraries, and scalable design systems that keep teams consistent and moving fast. My work has a track record of improving usability, lifting engagement, and strengthening brand presence across the products I've touched. Good design should feel invisible. I focus on the details that make that happen — pairing craft with clarity to build experiences people don't have to think twice about.

Available to hire

London-based Product Designer with 5 years’ dedicated UX/UI experience, backed by over 7 years in graphic design. I combine visual craft with research-driven UX methodology to design digital products that are intuitive, engaging, and built around real user needs. I bring structure as well as creativity — clean file management, well-governed Figma libraries, and scalable design systems that keep teams consistent and moving fast.

My work has a track record of improving usability, lifting engagement, and strengthening brand presence across the products I’ve touched. Good design should feel invisible. I focus on the details that make that happen — pairing craft with clarity to build experiences people don’t have to think twice about.

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Work Experience

UX/UI Design at 2026 Genius Sports
January 1, 2026 - Present
Contributing to and leading projects involving major global sports organisations and brands including NewsUK, FIFA, EA Sports, FIBA, the NFL, MotoGP, the Olympic Games, and the NCAA. Developing pitch deck concepts and internal design reviews with developers. Working across projects requires high quality, attention to detail, and collaboration with cross-functional teams.
Junior & Product Support at Genius Sports
January 1, 2021 - January 1, 2021
Providing UX/UI design and product support (fan engagement product work). Involved in product support efforts for digital sports industry offerings, including integration of content via CMS between backend and frontend.
Graphic design & software testing at Fanhub Media
January 1, 2018 - January 1, 2018
Graphic design and software testing support.
Lead Graphic Designer & Publishing Producer at BCR Publishing
January 1, 2016 - January 1, 2016
Led graphic design and publishing production.

Education

BSC Digital Technology : 2:1 at University of Hertfordshire
January 1, 2015 - January 1, 2015
Graphic Design Intern at LB Creative Group
January 1, 2014 - January 1, 2014
Graphic Design & Social Media Intern at Speak Up London
January 1, 2014 - January 1, 2014
A Levels : B, B, C at Wanstead Sixth Form
January 1, 2012 - January 1, 2012
11 GCSE’s : A*-C at Wanstead Sixth Form
January 1, 2010 - January 1, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Gaming, Education