Available to hire
3D Garment Artist with 5+ years of experience creating game-ready clothing assets for games and real-time applications. Specialized in Marvelous Designer, CLO3D, Blender, retopology, UV layout, PBR texturing, and full production workflows.
Published 100+ commercial clothing assets and collaborated with Sandstorm Tokyo. Skilled in creating optimized, clean-topology garments end-to-end—from pattern simulation to final game engine readiness for platforms like Roblox UGC.
Skills
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Beginner
Beginner
Work Experience
Freelance 3D Garment Artist at Sandstorm Tokyo
January 1, 2023 - January 1, 2024Created game-ready garment assets using production workflows including Marvelous Designer/CLO3D simulation, retopology, UV layout, map baking, and PBR texturing. Worked with strict project requirements in a collaborative remote setup to deliver optimized assets suitable for real-time applications.
Freelance 3D Garment Artist at Self-Employed
January 1, 2019 - PresentDeveloped stylized and realistic optimized clothing assets for game production, including Roblox UGC and freelance client projects. Managed the full garment pipeline end-to-end: pattern simulation, high-to-low poly modeling, retopology, efficient UV packing, map baking, PBR texturing, and low poly optimization for game engine readiness. Published 100+ commercial clothing assets on ArtStation Marketplace.
Education
Qualifications
Bachelor of Architecture
January 11, 2030 - August 28, 2026Industry Experience
Gaming, Media & Entertainment, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Beginner
Beginner
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