I’m Wojciech Marek Kraczewski, a sound designer and audio experience designer with 10+ years of experience building distinctive sonic languages for brands and digital products. I translate strategy, emotion, and product functionality into cohesive audio systems—covering everything from field recording and Foley to synthesis, editing, stereo/spatial mixing, mastering, and reliable asset delivery. I also combine creative audio work with engineering and automation: integrating AI and programming tools with DAW workflows (including open-source environments), and delivering interactive and show-control audio using MIDI/OSC/timecode plus Audio over IP infrastructures. My background includes high-responsibility 24/7 cruise entertainment operations, where I managed multi-zone technical teams and kept productions stable through troubleshooting, documentation, and handovers.

Wojciech Marek Kraczewski

I’m Wojciech Marek Kraczewski, a sound designer and audio experience designer with 10+ years of experience building distinctive sonic languages for brands and digital products. I translate strategy, emotion, and product functionality into cohesive audio systems—covering everything from field recording and Foley to synthesis, editing, stereo/spatial mixing, mastering, and reliable asset delivery. I also combine creative audio work with engineering and automation: integrating AI and programming tools with DAW workflows (including open-source environments), and delivering interactive and show-control audio using MIDI/OSC/timecode plus Audio over IP infrastructures. My background includes high-responsibility 24/7 cruise entertainment operations, where I managed multi-zone technical teams and kept productions stable through troubleshooting, documentation, and handovers.

Available to hire

I’m Wojciech Marek Kraczewski, a sound designer and audio experience designer with 10+ years of experience building distinctive sonic languages for brands and digital products. I translate strategy, emotion, and product functionality into cohesive audio systems—covering everything from field recording and Foley to synthesis, editing, stereo/spatial mixing, mastering, and reliable asset delivery.

I also combine creative audio work with engineering and automation: integrating AI and programming tools with DAW workflows (including open-source environments), and delivering interactive and show-control audio using MIDI/OSC/timecode plus Audio over IP infrastructures. My background includes high-responsibility 24/7 cruise entertainment operations, where I managed multi-zone technical teams and kept productions stable through troubleshooting, documentation, and handovers.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Beginner
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Language

Polish
Fluent
English
Advanced
German
Beginner

Work Experience

Product UX / Audio Experience Designer at MyRemont Studio / MyRemont App
January 1, 2025 - Present
Design UX/UI for the renovation-planning workflow: project creation from photo upload, desired result definition, AI visualization, contractor selection, appointment booking, payment security, scheduling, completion stages, acceptance, and final settlement. Build information architecture and user journeys connecting quotation, work scope, and project delivery. Create complete Sound User Experience for the application including navigation, touch interactions, confirmations, loading/progress, notifications, warnings, errors, successes, and project-status changes. Build an audio-message hierarchy for key journey moments and define an audio asset system (naming, categories, priorities, variants, duration, loudness normalization, versioning, documentation, QA, handover). Integrate product experience across UX, AI, and automation for both customers and contractors.
Product UX / Audio Experience Designer at Green Genius Garden Technology sp. z o.o. (Green Genius Garden / Automator)
January 1, 2025 - Present
Design UX/UI for Automator app and touchscreen interfaces for Green Genius Garden MiniBox and BigBox devices. Map user journeys and information architecture for cultivation recipes, sensor data, and device control (automatic and manual modes). Build complete Sound User Experience: navigation sounds, confirmations, feedback, alerts, warnings, success/error states, and system-state changes. Create audio-message hierarchy and consistent sonic standards so users recognize event priority and outcomes without cognitive overload. Define accessible multimodal audio integration, and design an audio asset system with naming, priorities, variants, loudness levels, versioning, QA, documentation, and implementation-ready export specs for devices/app. Support product experience at the intersection of AI/IoT/automation including Automator AI/MPC and system-state communication.
Stage Manager at Oceania Cruises
January 1, 2025 - Present
Manage technical production delivery and coordinate stage operations in a new-build vessel environment. Oversee quality, timeliness, and safety of rehearsals, events, installations, and repertoire changes; coordinate collaboration between stage team, performers, entertainment management, and technical departments. Prepare repeatable systems and procedures to support documentation and subsequent handover.
Sound Design / Production at Aramco (on Regent Seven Seas Cruises vessels)
January 1, 2022 - January 1, 2022
Technical delivery of stage events supporting Aramco brand promotion aboard cruise vessels. Support show programming, SFX creation, live mixing, and timecoded show-file delivery using QLab.
Sound Production Manager at P&O Cruises
January 1, 2022 - January 1, 2023
Accountable for the quality and continuity of audio production across theatres and entertainment venues in a large maritime entertainment environment. Plan sound department workload, operational priorities, and task allocation; coordinate with other technical departments. Oversee theatre shows, concerts, guest productions, and high-frequency entertainment formats. Handle programming of consoles/playback/routing and provide hands-on A1/Production Audio support. Standardize documentation, handovers, safety procedures, quality control, and incident response.
Sound Designer / Audio Production at Netflix Europe
January 1, 2020 - January 1, 2020
Remote immersive and cinematic audio work for Netflix Europe, combining sonic storytelling with technical precision for deliverables aligned to production standards.
Sound Designer / Audio Production at Porsche AG
January 1, 2019 - January 1, 2019
Project-based remote collaboration supporting sound and music composition for Porsche digital content. Deliver audio production work tailored to production schedules, creative direction, and technical requirements for digital experiences.
Audio Engineer / Theatre Sound Technician at TUI Cruises
January 1, 2019 - January 1, 2022
Deliver and operate production audio systems for theatre shows, concerts, corporate events, and guest productions in an international cruise entertainment environment. Provide FOH and monitor mixing; program digital systems, playback, signal matrices, and wireless microphone/stage infrastructure. Support tight schedules with soundchecks, rehearsals, and repertoire changes. Coordinate with performers and production teams, including lighting and video technicians, stage management, and entertainment leadership.
Sound Design / Media Production at Viacom
January 1, 2017 - January 1, 2017
Project and production experience supporting media production needs with sound design and audio delivery for international contexts.
Audio Engineer at Polish Radio S.A.
January 1, 2017 - January 1, 2017
Professional radio production at Poland’s national public broadcaster. Record and process audio according to broadcast standards; prepare signal paths and microphone setups for recording sessions. Edit, mix, and perform quality control for spoken-word, music, and special-programming content. Collaborate with producers, editorial teams, journalists, musicians, and invited guests.
Stage Manager / Production Audio at Regent Seven Seas Cruises, NCLH
January 1, 2016 - Present
Operational responsibility for theatre shows, concerts, special events, screenings, lectures and guest activities across multiple venues on ultra-luxury vessels. Oversee multi-zone technical infrastructure and stage safety; coordinate technical teams and prepare cast installations, rehearsals, show files, and knowledge transfer. Programme and integrate audio with lighting/video/show control, including QLab 5 multitrack playback and routing, timecode/MIDI/OSC cue logic, and fail-safe contingencies. Troubleshoot DSP/timecode/Dante/sACN/playback and video distribution paths (Q-SYS/QSC Core, Dante Controller, Yamaha CL5, RME TotalMix, Luminex GigaCore, BlackTrax/Hippotizer, IPTV, Aruba). Build and maintain operational procedures, documentation, onboarding, mentoring, and shift-to-shift handover.
Sound Designer / Sonic Identity Designer / Music Composer at Volvo AB
January 1, 2015 - January 1, 2015
Create dedicated sonic motifs and original SFX for Volvo brand expression. Translate brand values into a modern, distinctive, and functional audio + musical language aligned with product character and user context.

Education

Music Production / Audio Engineering at SAE Institute Berlin
January 1, 2012 - December 31, 2014
Film Scoring / Music Composition / Music Production at Berklee College of Music
January 1, 2015 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Computers & Electronics, Software & Internet, Professional Services, Transportation & Logistics, Travel & Hospitality, Other