I’m a 3D artist and motion designer with 20+ years of professional experience creating high-end visual work for global premium brands. I specialize in hard-surface modeling, procedural and parametric design, product visualization, and motion graphics—turning solid design logic into materials, lighting, animation, and polished final deliveries.
Based in Stockholm, I’ve led end-to-end pipelines from concept to final render across beauty, fragrance, and consumer product campaigns in 60+ markets. I’m trained in Houdini and work deeply with Blender (Geometry Nodes), Rhino, Grasshopper, and DaVinci Resolve, and I also bring an industrial/product design background that helps me build structurally accurate assets and consistently faithful visuals.
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