I’m Andrea Garcia, an audio producer and sound designer with 5+ years of experience in narrative audio post-production for television and digital media. I focus on storytelling through dramaturgy-driven sound design—building atmospheres, shaping soundscapes, and handling fine editorial work from early cleanup through final delivery. I also work with multilingual audio editing and quality control workflows, ensuring releases meet loudness and technical specs. Alongside narrative TV and post-production work, I’ve produced podcasts and audio/video content for founders, creators, and brands, including mixing and loudness optimization for publishing platforms and creating social media clip-ready assets. My background includes audio restoration and digitization, restoration tools like iZotope RX, and DAWs such as Nuendo and Cubase—plus production experience that connects audio craft with creative format development and distribution.

Andrea Garcia

I’m Andrea Garcia, an audio producer and sound designer with 5+ years of experience in narrative audio post-production for television and digital media. I focus on storytelling through dramaturgy-driven sound design—building atmospheres, shaping soundscapes, and handling fine editorial work from early cleanup through final delivery. I also work with multilingual audio editing and quality control workflows, ensuring releases meet loudness and technical specs. Alongside narrative TV and post-production work, I’ve produced podcasts and audio/video content for founders, creators, and brands, including mixing and loudness optimization for publishing platforms and creating social media clip-ready assets. My background includes audio restoration and digitization, restoration tools like iZotope RX, and DAWs such as Nuendo and Cubase—plus production experience that connects audio craft with creative format development and distribution.

Available to hire

I’m Andrea Garcia, an audio producer and sound designer with 5+ years of experience in narrative audio post-production for television and digital media. I focus on storytelling through dramaturgy-driven sound design—building atmospheres, shaping soundscapes, and handling fine editorial work from early cleanup through final delivery. I also work with multilingual audio editing and quality control workflows, ensuring releases meet loudness and technical specs.

Alongside narrative TV and post-production work, I’ve produced podcasts and audio/video content for founders, creators, and brands, including mixing and loudness optimization for publishing platforms and creating social media clip-ready assets. My background includes audio restoration and digitization, restoration tools like iZotope RX, and DAWs such as Nuendo and Cubase—plus production experience that connects audio craft with creative format development and distribution.

See more

Language

Spanish; Castilian
Fluent
German
Fluent
English
Advanced

Work Experience

Founder & Podcast Producer at Popcorn Post
March 1, 2026 - Present
Podcast and video production for founders, creators, and brands. Responsible for audio post-production including editing, noise reduction, and sound design, plus mixing and loudness optimization for publishing platforms. Edits video podcasts and creates social media clip deliverables with subtitles, delivering publication-ready assets.
Sound Designer at Studio Hamburg Postproduction GmbH
July 1, 2021 - Present
Sound design and fine editing for narrative TV productions in close collaboration with editorial, directing, and production teams. Develops atmospheres and soundscapes to support storytelling, performs quality control and final audio approvals, and implements technical requirements in line with EBUR128 loudness standards.
Audio Engineer at Studio Hamburg Postproduction GmbH
November 1, 2018 - July 31, 2021
Digitization and restoration of audio material; edits with Nuendo. Restores audio using iZotope RX and normalizes loudness according to EBUR128 standards. Also mixes audio for historical film productions.
Digital Communication at Employland GmbH
February 1, 2017 - December 31, 2016
Independent planning, shooting, and post-production of image videos. Developed communication channels between professionals and employers, supported blog marketing and management, and provided service support.
Voice Recording for Games at Synthesis Germany
February 1, 2016 - December 31, 2016
Prepared and post-processed recording sessions. Created Nuendo sessions, exported data, and mastered using iZotope tools; edited with Sony Sound Forge. Handled microphone setup, level adjustment, compressor settings, and live recording support using Cubase.
Activation Planning at Masterplan Media GmbH & Co. KG
June 1, 2015 - January 31, 2016
Created strategic concepts for digital brand communication and supported media planning and target group analysis. Produced campaign reports and evaluations.
Audio & Video Post-Production at Sonic Performance Support
January 1, 2013 - December 31, 2014
Audio post-production with Soundbooth and video/audio editing with Camtasia Studio. Produced effects plus intros/outros with After Effects, supporting multimedia post workflows.

Education

M.A. Sound / Vision (1.7) at HAW Hamburg
March 1, 2017 - June 30, 2020
B.Sc. Media Technology (2.4) at HAW Hamburg
March 1, 2012 - February 28, 2017
Technical Foundation Year at Studienkolleg Universität Hamburg
January 1, 2011 - December 31, 2012
Student Exchange Program at Walddörfer Gymnasium Hamburg
March 1, 2008 - September 30, 2008
International Baccalaureate (2.1) at Deutsche Schule Barranquilla, Colombia
January 1, 1997 - December 31, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Non-Profit Organization, Professional Services, Gaming