Hi, I’m Natasha Lukashina, a junior 3D artist who’s intentionally transitioning into 3D art while bringing a strong background in legal work. I’m currently based in the Cebu area in the Central Visayas, and I’m excited to apply my professional discipline—especially my attention to detail and ability to work with deadlines—to creating high-quality Blender assets. I focus on beginner-to-intermediate Blender workflows like modeling, UV unwrapping, and texturing, and I’m eager to grow further by learning additional tools such as Substance Painter and game engines as needed. I’m motivated by game development and I enjoy contributing to projects where quality, reliability, and steady improvement matter.

Natasha Lukashina

Hi, I’m Natasha Lukashina, a junior 3D artist who’s intentionally transitioning into 3D art while bringing a strong background in legal work. I’m currently based in the Cebu area in the Central Visayas, and I’m excited to apply my professional discipline—especially my attention to detail and ability to work with deadlines—to creating high-quality Blender assets. I focus on beginner-to-intermediate Blender workflows like modeling, UV unwrapping, and texturing, and I’m eager to grow further by learning additional tools such as Substance Painter and game engines as needed. I’m motivated by game development and I enjoy contributing to projects where quality, reliability, and steady improvement matter.

Available to hire

Hi, I’m Natasha Lukashina, a junior 3D artist who’s intentionally transitioning into 3D art while bringing a strong background in legal work. I’m currently based in the Cebu area in the Central Visayas, and I’m excited to apply my professional discipline—especially my attention to detail and ability to work with deadlines—to creating high-quality Blender assets.

I focus on beginner-to-intermediate Blender workflows like modeling, UV unwrapping, and texturing, and I’m eager to grow further by learning additional tools such as Substance Painter and game engines as needed. I’m motivated by game development and I enjoy contributing to projects where quality, reliability, and steady improvement matter.

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Experience Level

Intermediate
Intermediate
Intermediate

Work Experience

Freelance junior 3d artist at Freelance
March 1, 2025 - Present
Created 3D assets as a junior artist with a focus on Blender workflows, including modeling, UV unwrapping, and texturing. Works with a deadline-driven, detail-oriented mindset developed through 10 years in the legal field, and continues building skills with the goal of supporting high-quality game prototype deliverables.

Education

Contented Bachelor, Digital Arts at Contented
September 1, 2024 - September 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming