I’m a 3D Animator with 8+ years of professional experience creating believable character performance for games and advertising. I’ve worked on high-profile titles including Rockstar Games’ Red Dead Redemption 2 and Grand Theft Auto V, and I enjoy bringing characters to life through strong keyframe animation, realistic movement, and careful quality control.
I’m comfortable collaborating across artistic and technical teams, including working with motion capture data—cleanup, refinement, and implementation—using tools like Maya, MotionBuilder, and Cinema 4D. I’m currently based in the UK and I’m open to animation roles in games and related 3D production environments, with the ability to discuss future Skilled Worker sponsorship needs.
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