Camille Gineste
I’m Camille Gineste, a composer, orchestrator, and music theorist based in Maizières-lès-Metz, France.
About
I’m Camille Gineste, a composer, orchestrator, and music theorist based in Maizières-lès-Metz, France. I create music for game projects with a strong analytical approach—building themes, shaping harmony and form, and translating gameplay or creative briefs into usable, polished musical assets.
Since 2022, I’ve been composing and producing for Gaddy Games on Plan B: Terraform and its related content, including DLC and promotional trailers. I also enjoy evaluating and annotating musical work—especially AI-generated material—because I combine long-term teaching experience with hands-on production skills and detailed score-level understanding.
- 15 years' experience
- Joined September 2026
Skills· 14
Languages
- FrenchFluent
- EnglishAdvanced
Industry experience
- Gaming
- Education
- Media & Entertainment
- Professional Services
- Other
Work experience· 4 roles
Taught music, led choir and pop-rock ensembles, and developed practical activities involving voice, piano, guitar, bass, drums, and percussion. Designed engaging classroom work focused on performance and musical understanding.
Compose, arrange, orchestrate, and produce original music for Plan B: Terraform (released 2025), including the Worlds of Fire and Water DLC and promotional trailers. Work from creative briefs and gameplay context, revise efficiently based on developer feedback, and deliver edited, mixed, and finalized music. Create game/trailer music iterations through MIDI and virtual instruments (orchestral mock-ups), then integrate the results into production-ready deliverables.
Taught piano, music theory, and computer-assisted music, adapting explanations and exercises to different learners and levels. Supported both traditional musicianship development and technology-assisted learning workflows.
Education· 6
Certifications and awards
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