I’m Edwin V, a video editor and visual designer focused on motion graphics, CGI, and polished audio finishing. With hands-on experience building poster/key-art visuals and turning them into cinematic motion-graphics and CGI content, I enjoy making every frame match the intended brand feel and rhythm.
I also take audio seriously—using tools and techniques like ducking, EQ, background noise cleanup, and precise L-cut/J-cut editing to keep narration and sound effects tightly aligned. Beyond production work, I’ve built a small portfolio in DaVinci Resolve and I’m independently developing a Unity horror game, combining my creative workflow with my technical foundation in C, C#, Python, and AI/LLM tooling to help creators ship faster and reach wider audiences.
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