Viraj Gharat
I’m Viraj Gharat, a 3D Character Artist and Blendshape/Modeling specialist with 4+ years of experience working across VFX and game pipelines.
About
I’m Viraj Gharat, a 3D Character Artist and Blendshape/Modeling specialist with 4+ years of experience working across VFX and game pipelines. I focus on creating game-ready 3D assets and realistic character work, including character and costume modeling, facial blendshapes, and performance-friendly 3D optimization for real-time rendering constraints.
I’ve contributed to production workflows with tools like Maya, ZBrush, and Blender, collaborating closely with animators and riggers to ensure seamless integration of models into animation. I’m based in Mumbai, and I enjoy turning detailed, high-poly to low-poly work into clean, production-ready assets—whether it’s characters, environmental props, or VFX-driven deliveries.
- 3 years' experience
- Joined September 2026
Industry experience
- Gaming
- Media & Entertainment
- Professional Services
- Software & Internet
- Computers & Electronics
More experts in Mumbai, India
Work experience· 4 roles
Handled character and costume modeling and created environmental assets for VFX production needs.
Designed realistic 3D portraits and body models, delivering character work suitable for production pipelines and high-detail visual requirements.
Built game-ready assets including modeling, texturing, rigging, and animation. Worked on dragons characters, castles, and environmental props, maintaining production consistency for VFX/game deliverables.
Education
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