I’m a game designer and software developer based in Edison, New Jersey, with professional experience creating interactive rehabilitation applications and modernizing legacy government software. I enjoy building engaging, user-focused experiences using Unity and other development tools, and I’m especially interested in translating patient and therapist feedback into smoother mechanics, clearer UI/UX, and more accessible gameplay.
Across my work, I’ve developed interactive experiences controlled by hand and finger movement using Leap Motion and MediaPipe hand tracking, while also contributing to full application workflows like UI implementation, debugging, and database integration. I collaborate closely with cross-functional teams—developers, designers, and healthcare stakeholders—to deliver functional products that are both technically solid and genuinely helpful for end users.
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