Hi, I’m Kishor Kanna G, a 3D artist focused on hard-surface, vehicle, prop, and automotive visualization. I’ve spent 3+ years working on high-quality hard-surface and product visualization assets for automotive, marine, and eyewear clients—keeping CAD-to-3D accuracy, strong retopology, and clean UVs at the core of my workflow.
I’m skilled in Blender, Maya, and Substance Painter, and I enjoy optimizing assets for real-time rendering by managing polygon budgets and improving performance without losing photorealistic detail. Through my work, I’ve helped streamline production pipelines and collaborate closely with texture artists, animators, and developers to deliver brand-accurate, client-ready visuals under tight deadlines.
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