I’m Kinjal Kanzariya, a Creative Technologist focused on AR + XR experiences, interactive UI/UX, and immersive storytelling. I’ve worked across app and social AR at scale, and I love turning ideas into engaging realities—whether it’s onboarding flows, in-app animations, or WebAR that users can interact with instantly. From leading AR deliveries for multiple major brands to building prototypes and winning for immersive VR storytelling, I enjoy the full pipeline: concept, interaction design, implementation, and iteration with tight timelines. Unity, WebAR, Rive, and Three.js are among my core tools, and I’m always exploring how agentic workflows and modern interaction design can make experiences feel smoother and more magical.…

Kinjal Kanzariya

I’m Kinjal Kanzariya, a Creative Technologist focused on AR + XR experiences, interactive UI/UX, and immersive storytelling. I’ve worked across app and social AR at scale, and I love turning ideas into engaging realities—whether it’s onboarding flows, in-app animations, or WebAR that users can interact with instantly. From leading AR deliveries for multiple major brands to building prototypes and winning for immersive VR storytelling, I enjoy the full pipeline: concept, interaction design, implementation, and iteration with tight timelines. Unity, WebAR, Rive, and Three.js are among my core tools, and I’m always exploring how agentic workflows and modern interaction design can make experiences feel smoother and more magical.…

Available to hire

I’m Kinjal Kanzariya, a Creative Technologist focused on AR + XR experiences, interactive UI/UX, and immersive storytelling. I’ve worked across app and social AR at scale, and I love turning ideas into engaging realities—whether it’s onboarding flows, in-app animations, or WebAR that users can interact with instantly.

From leading AR deliveries for multiple major brands to building prototypes and winning for immersive VR storytelling, I enjoy the full pipeline: concept, interaction design, implementation, and iteration with tight timelines. Unity, WebAR, Rive, and Three.js are among my core tools, and I’m always exploring how agentic workflows and modern interaction design can make experiences feel smoother and more magical.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Hindi
Fluent
Gujarati
Fluent

Work Experience

Unity VR Development Program (XR Bootcamp) at XR Bootcamp
October 1, 2024 - February 1, 2025
Built individual and team XR prototypes while practicing project scoping, client reporting, and delivery. Developed hands-on Unity VR skills through rapid prototyping and collaboration.
Unity VR Development Program Participant at XR Bootcamp
October 1, 2024 - February 1, 2025
Built individual and team XR prototypes while practicing project scoping, client reporting, and delivery. Worked across the Unity VR development workflow to bring ideas into interactive prototypes with clear goals and outcomes.
Design Consultant - Part-time at Aculix Technologies LLP
August 1, 2024 - Present
Audited and optimized UI/UX across Aculix’s mobile app portfolio for 1M+ active users. Designed interactive onboarding flows and in-app animations using Rive to improve engagement and usability. Focused on refining interaction details and delivering polished visual experiences within product constraints.
Freelance Creative Technologist at Navchitra Design
August 1, 2023 - Present
Created WebAR experiences, including a Nestle Minere WebAR campaign in Thailand that reached 1M views. Built an AR experience for Uber Japan with an interactive flow that ended in a coupon code, with nearly 200,000 coupons redeemed. Delivered AR storytelling with interactive user journeys.
Graphic Designer to Lead Design Engineer at ShareChat
November 1, 2020 - July 31, 2023
Progressed through three promotions in 23 months, moving from graphic design into automation and AR development. Led AR delivery for Pepsi, Thums Up, SUGAR, and Philips; shipped 100+ social AR experiences. Built an automated multi-size poster generator using Three.js, Firebase, and HTML/CSS. Automated multilingual ad workflows with Illustrator scripting and collaborated on Snap Camera Kit projects.
Product Designer at Relevant Systems
December 1, 2019 - October 1, 2020
Designed beymoss.com website UI/UX and created social media content. Worked on content presentation and user-facing design elements to support product clarity and brand consistency.
Graphic Designer at ITYPE Designs
December 1, 2018 - November 30, 2019
Designed 50+ logos and brand elements across diverse industries. Produced visual identities and supporting design assets with a focus on clarity, brand fit, and production-ready deliverables.
Android Developer at BitWise Ventures
July 1, 2017 - November 30, 2018
Built an Android application enabling property brokers to track employee movement. Worked on application development and functionality to support location tracking and operational workflows.

Education

Bachelor of Information Technology at Dharmsinh Desai University
January 1, 2014 - January 1, 2017
Bachelor of Information Technology at Dharmsinh Desai University
January 1, 2014 - January 1, 2017

Qualifications

Google Material Design Award - Dark Theme
January 1, 2021 - September 25, 2026
Two-time Snap Lens Hackathon Winner
January 1, 2021 - September 25, 2026

Industry Experience

Software & Internet, Media & Entertainment, Computers & Electronics, Gaming, Education, Professional Services