Available to hire
I’m a software and game systems engineer who builds interactive applications using C# and GDScript with the Godot Engine. I also recently complete HTML/CSS certification on freecodecampo.org and I am currently finishing the equivalent javaScript certification. I enjoy turning ideation into polished, production-ready experiences—while keeping everything maintainable through solid architecture, modular systems, and clean cross-domain integration between code and visual components.
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Work Experience
Software Developer at Freelance / Project Work (as indicated in resume timeline)
February 1, 2024 - PresentFocused on continuing development in game/software systems, including gameplay logic, real-time behavior, UI, and cross-platform integration workflows. Also supported portfolio work such as UI/UX implementation and ongoing Java certification work referenced in the resume.
Software Developer at Freelance / Project Work (as indicated in resume timeline)
July 1, 2022 - January 31, 2024Worked on building and maintaining interactive software experiences with a strong focus on system architecture, problem-solving, and cross-domain integration between code and visual components. Collaborated using Git-based production workflows and integrated code with UI and 3D assets.
Education
Fine Arts - Diploma at Seneca College
September 1, 2013 - December 31, 2015BA - Psychology at University of Guelph
January 11, 2030 - September 25, 2026Qualifications
FreeCodeCamp Certifications - HTML/CSS (Currently finishing javaScript)
October 1, 2025 - October 1, 2027End date for full stack developer program will probably be sometimes next spring/summer depending on how much time I have to devote to completing the courses.
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education
Skills
Experience Level
Expert
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