Nikola i Sureen
I’m a character-focused 2D animator with around 10 years of industry experience, grounded in classic hand-drawn animation principles and brought to life through Spine 2D and modern game-dev workflows.
About
I’m a character-focused 2D animator with around 10 years of industry experience, grounded in classic hand-drawn animation principles and brought to life through Spine 2D and modern game-dev workflows. My work centers on expressive character acting, weighty, believable motion, and complex rigging that helps emotions read clearly on screen.
I bridge traditional art and interactive technology—so scenes feel fluid and alive, whether I’m refining animations, building UI effects, or optimizing assets for performance. I’ve contributed to mobile and web projects and also led key animation work on multiple international animated features and series, mastering both frame-by-frame craft and character physics.
- 20 years' experience
- Joined September 2026
Languages
- EnglishBeginner
- RussianFluent
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
Work experience
Developed high-quality character animations and UI effects for mobile and web projects. Managed scene assembly and layout to ensure seamless interaction between characters and environments. Optimized complex assets for Spine 2D to maintain artistic quality while meeting performance requirements.
Key animator for over 20 international animated features and series, including projects such as "The Southern Star", "Children of Fire", "Zoo_line", and "Dambo". Mastered frame-by-frame animation principles and character physics, focusing on consistent performance and believable movement.
Certifications and awards
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