William Lee
I’m a senior software engineer specializing in AI infrastructure and ML systems, with 13+ years of experience building high-performance, production-grade software.
About
I’m a senior software engineer specializing in AI infrastructure and ML systems, with 13+ years of experience building high-performance, production-grade software. My focus is on C/C++, Rust, Linux, and distributed systems—especially low-latency inference pipelines that run efficiently across GPU-accelerated environments.
I’ve led efforts ranging from GPU inference runtime optimization to model-serving improvements like continuous batching, KV-cache management, and quantization-aware serving. I enjoy collaborating across model, framework, runtime, networking, and GPU teams to find bottlenecks and turn system-level learnings into reliable performance gains at scale.
- 13 years' experience
- Joined September 2026
Industry experience
- Software & Internet
- Computers & Electronics
Work experience· 7 roles
Led development and performance optimization of AI inference infrastructure supporting large-scale LLM workloads across GPU-accelerated systems. Built and improved inference runtime components in C++, Rust, and CUDA with emphasis on request scheduling, memory efficiency, reliability, and production performance. Improved model-serving efficiency through batching, KV-cache management, quantization, CUDA graphs, and workload-aware scheduling. Partnered across model, framework, runtime, networking, and GPU teams to identify bottlenecks and turn system-level findings into production improvements.
Designed and developed high-performance C++ and CUDA software for GPU-accelerated compute and machine learning workloads. Investigated performance issues across runtime, memory, compute, and communication layers to improve efficiency and stability of GPU-based systems. Collaborated with hardware, platform, and software teams to deliver production-ready features and support new GPU capabilities across distributed environments.
Led design and delivery of distributed platform components balancing performance, reliability, security, scalability, and operating cost. Developed performance-sensitive systems software in C++ and Rust for cloud infrastructure and distributed workloads. Owned complex engineering work end-to-end from technical design through production rollout, troubleshooting, and ongoing operational support. Guided engineers through design and code reviews and collaborated with networking, security, and product teams on platform improvements.
Education
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