Alfred C. Manzano
I’m an animator and 2D Toon Boom rigger with strong storytelling instincts, focused on bringing characters to life through expressive motion, clean character rigging, and polished animation workflows.
About
I’m an animator and 2D Toon Boom rigger with strong storytelling instincts, focused on bringing characters to life through expressive motion, clean character rigging, and polished animation workflows. With years of experience collaborating with production teams, I help turn early character concepts into production-ready assets and final on-screen animation that stays consistent frame by frame.
I’ve worked across multiple stages of the animation pipeline—storyboard-to-polish—covering character rigging, keyframing, line work, cleanup, and editing. I’m especially passionate about elevating local stories and creative ideas into visuals that feel clear, engaging, and production-ready, whether for studio projects or my own YouTube animated channel content.
- 4 years' experience
- Joined October 2026
Industry experience
- Media & Entertainment
- Education
Work experience
Creates animated stories by designing and developing characters and backgrounds, then producing frame-by-frame animation. Handles keyframing, line art, cleanup, and overall animation production for YouTube content, bringing characters to life with expressive 2D motion and consistent visual quality.
Worked as a 2D Flash animator and rigger, collaborating in teams on storyboard, animation typesetting, editing, and rigging/character setup. Specialized in modular, production-ready character rigs and deformation systems in Toon Boom Harmony and Adobe Animate, optimizing skeletons, deformation chains, and custom controllers to keep rigs flexible for animators while maintaining visual consistency.
Education
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