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Sathish S

Available to hire

I’m a Senior R igging Artist and team lead specializing in character setup and advanced muscle simulation.

About

I’m a Senior R igging Artist and team lead specializing in character setup and advanced muscle simulation. I create production-ready, animator-friendly rigs with anatomically accurate deformation, using Autodesk Maya and Ziva VFX to deliver smooth, natural motion for characters in both movies and games.

I also focus on building and maintaining rigging pipelines and automation tools to streamline production. Alongside hands-on rig building, I develop Python/MEL utilities for tasks like rig builds, skin transfer, and QC checks, and I mentor other riggers to keep assets on schedule while maintaining consistent, high-quality results.

  • 9 years' experience
  • Joined October 2026

Languages

  • TamilFluent
  • EnglishAdvanced

Industry experience

  • Media & Entertainment
  • Gaming
  • Education
  • Computers & Electronics
  • Software & Internet

Work experience· 10 roles

Lead R igging Artist · People Media FactoryJan 2025 – Jan 2026 · 1 yr 1 mo

Led a team of riggers and developed production-ready character rigs. Built muscle assets and simulation setups using Ziva VFX to ensure anatomically accurate deformation. Designed the studio rigging pipeline and created Python/MEL tools to automate rig builds, skin transfer, and QC checks. Coordinated rig development to deliver character rigs and props on schedule while supporting smooth animation workflows.

Lead Rigging/Technical Rigging Artist (Team Lead) · Astra Nova & Thudd Creations ABJan 2025 – Jan 2026 · 1 yr 1 mo

Led a rigging team and developed production-ready character rigs with anatomically accurate muscle deformation using Ziva VFX. Designed the studio rigging pipeline and created Python/MEL tools to automate rig builds, skin transfer, and QC checks. Coordinated rig development on schedule to deliver production-ready characters and proper rig functionality for animation workflows.

Rigging Artist · People Media FactorySep 2024 – Present · 2 yrs 3 mos

Specialized in character setup, deformation systems, and advanced muscle simulation using Ziva Dynamics. Built production-ready rigs for animation with a focus on realism, performance, and anatomical accuracy.

Rigging / R igging Artist (Team Lead role described in resume) · AstraN ova & Thudd CreationsJan 2023 – Jan 2025 · 2 yrs 1 mo
Lead Rigging Artist · People Media FactoryJan 2023 – Jan 2025 · 2 yrs 1 mo
Rigging Artist (Remote Work) · Astra NovaJan 2023 – Feb 2024 · 1 yr 2 mos
Rigging Artist (Remote Work) · Thudd Creations, LLCJun 2020 – Dec 2022 · 2 yrs 7 mos
Rigging ArtistJan 2020 – Jan 2023 · 3 yrs 1 mo

Education

Bachelor of Computer Applications (BCA) · Bharathidasan University2030 – 2026
Higher Secondary Course · NNGHS School2030 – 2008
Bachelor of Computer Applications · Bharathidasan University2024 – 2026
Bachelor of Computer Applications · Bharathidasan University2024 – 2026

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