Hi, I’m Chloe Penna Orlando. I’m a character animator with a passion for illustration and digital art. I enjoy developing detailed artwork and concept art, and I love helping bring characters to life through storytelling and collaboration with creative teams. I have hands-on experience with industry tools like Maya, ZBrush, Substance Painter, Unreal Engine, Nuke, and more, and I thrive in fast-paced environments delivering high-quality visuals. I’m excited to contribute to animation, games, and film projects and I’m always eager to learn new techniques to push the boundaries of what visuals can convey.

Chloe Penna Orlando

Hi, I’m Chloe Penna Orlando. I’m a character animator with a passion for illustration and digital art. I enjoy developing detailed artwork and concept art, and I love helping bring characters to life through storytelling and collaboration with creative teams. I have hands-on experience with industry tools like Maya, ZBrush, Substance Painter, Unreal Engine, Nuke, and more, and I thrive in fast-paced environments delivering high-quality visuals. I’m excited to contribute to animation, games, and film projects and I’m always eager to learn new techniques to push the boundaries of what visuals can convey.

Available to hire

Hi, I’m Chloe Penna Orlando. I’m a character animator with a passion for illustration and digital art. I enjoy developing detailed artwork and concept art, and I love helping bring characters to life through storytelling and collaboration with creative teams.

I have hands-on experience with industry tools like Maya, ZBrush, Substance Painter, Unreal Engine, Nuke, and more, and I thrive in fast-paced environments delivering high-quality visuals. I’m excited to contribute to animation, games, and film projects and I’m always eager to learn new techniques to push the boundaries of what visuals can convey.

See more

Language

English
Fluent

Work Experience

Graphic Designer at The Edge Church
May 1, 2022 - July 1, 2022
Created graphic assets and animation for church marketing campaigns; collaborated with team to deliver engaging visuals.
Animator at MikiLink
February 1, 2025 - March 1, 2025
Produced character animation sequences and motion assets; collaborated with design teams to deliver assets.
Animator at Mars Games
June 1, 2025 - October 1, 2025
Developed animation assets for video games; rigging; collaborated with art and design teams to meet style guidelines.
Attendant at Universal Studios
November 1, 2025 - April 1, 2026
Guest services and ride operations support for VelociCoaster; assisted guests and maintained safety protocols.

Education

Bachelor of Science Computer Animation at Full Sail University
August 28, 2023 - May 9, 2025
Bachelor of Science in Computer Animation at Full Sail University, Winter Park, FL
January 11, 2030 - May 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Other, Media & Entertainment