I’m a Senior 2D Artist and Live Ops Artist with 8+ years in game art, Live Ops, UI/UX, motion graphics and marketing visuals. I’ve delivered 200+ projects and collaborated with top studios such as Voodoo, Tripledot Studios and Playtika. I excel at event art, feature visuals, performance creatives and production-ready 2D/3D assets. I enjoy teaming up with product, design, technical art and marketing to boost engagement, monetization and player retention.
I work with Adobe Creative Suite, Unity pipelines, 3D rendering tools and AI-assisted workflows to speed up iterations and creative exploration while maintaining high-quality output for live operations and marketing campaigns.
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