Stichting Krita

Kerry Louise Lawrence
Published

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  • Project creator

In this role, I worked together with two fellow students to design a version of Krita’s desktop software for tablet and mobile. Throughout this project I:

  • conducted a heuristic analysis of the desktop software
  • consulted with users to isolate the key features of the app, including interviews and surveys
  • designing low to high fidelity wireframes and prototypes in Figma
  • branding

You can read more about this project on my portfolio:
https://www.twine.net/signin