I'm a creative and detail-oriented Graphic Designer with a strong passion for visual storytelling and impactful design. With a solid foundation in typography, colour theory, and layout, I specialize in crafting compelling designs that align with both brand identity and audience needs. I thrive in collaborative environments and enjoy bringing ideas to life through innovative and purposeful design. My experience spans working remotely and in hybrid environments with game studios and as a freelance artist providing 3D and 2D assets, involving community feedback and all phases of game development from concept to release and bug fixing. I continuously work to grow my skills and education to deliver great design and art solutions.

Alexandra Broad

I'm a creative and detail-oriented Graphic Designer with a strong passion for visual storytelling and impactful design. With a solid foundation in typography, colour theory, and layout, I specialize in crafting compelling designs that align with both brand identity and audience needs. I thrive in collaborative environments and enjoy bringing ideas to life through innovative and purposeful design. My experience spans working remotely and in hybrid environments with game studios and as a freelance artist providing 3D and 2D assets, involving community feedback and all phases of game development from concept to release and bug fixing. I continuously work to grow my skills and education to deliver great design and art solutions.

Available to hire

I’m a creative and detail-oriented Graphic Designer with a strong passion for visual storytelling and impactful design. With a solid foundation in typography, colour theory, and layout, I specialize in crafting compelling designs that align with both brand identity and audience needs. I thrive in collaborative environments and enjoy bringing ideas to life through innovative and purposeful design.

My experience spans working remotely and in hybrid environments with game studios and as a freelance artist providing 3D and 2D assets, involving community feedback and all phases of game development from concept to release and bug fixing. I continuously work to grow my skills and education to deliver great design and art solutions.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Advanced

Work Experience

3D Artist at IndieBox Studios
January 1, 2025 - August 7, 2025
Worked remotely on game art roles from 2024 to 2025, details unspecified.
3D Artist at Playsport Games Ltd
December 31, 2023 - August 7, 2025
Worked on several mobile games including Matchday Manager, Motorsport Rivals, and MM4. Experienced across the entire development pipeline from concept phase to release and bug fixing. Contributed to both released and unreleased titles such as MM4, Motorsport Rivals, and Matchday Football Manager 2023.
3D Artist at MoonBear LTD Games
December 31, 2021 - August 7, 2025
Concepted, designed, and 3D modeled numerous assets daily while incorporating direct community feedback from Discord to enhance community engagement and drive game enjoyment. Worked on released and beta titles including Pocket Build, BUILD (previously SUPERBUILD), and Underdogs Beta in 2023.

Education

MA Graphic Communication at University Of South Wales
September 1, 2024 - July 31, 2025
BA Game Art at University Of South Wales
September 1, 2015 - July 31, 2019
MA Graphic Communication at University Of South Wales
September 1, 2024 - July 1, 2025
BA Game Art - 2.1 at University Of South Wales
September 1, 2015 - July 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services
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