I'm a visual artist and designer with a background in architecture, blending fine art sensibilities with contemporary design thinking. I specialize in concept art, storyboarding, and illustration across traditional and digital media, with a strong focus on composition, narrative, and visual clarity. I excel at unblocking stalled projects and providing direction across all stages of the design process, collaborating with cross-functional teams on high-end client work (e.g., Coca-Cola, Nike, The Metropolitan Museum of Art). I’m comfortable leading teams, mentoring creatives, and delivering print and digital artworks from concept to delivery.

Severo Gomes Porto

I'm a visual artist and designer with a background in architecture, blending fine art sensibilities with contemporary design thinking. I specialize in concept art, storyboarding, and illustration across traditional and digital media, with a strong focus on composition, narrative, and visual clarity. I excel at unblocking stalled projects and providing direction across all stages of the design process, collaborating with cross-functional teams on high-end client work (e.g., Coca-Cola, Nike, The Metropolitan Museum of Art). I’m comfortable leading teams, mentoring creatives, and delivering print and digital artworks from concept to delivery.

Available to hire

I’m a visual artist and designer with a background in architecture, blending fine art sensibilities with contemporary design thinking. I specialize in concept art, storyboarding, and illustration across traditional and digital media, with a strong focus on composition, narrative, and visual clarity.

I excel at unblocking stalled projects and providing direction across all stages of the design process, collaborating with cross-functional teams on high-end client work (e.g., Coca-Cola, Nike, The Metropolitan Museum of Art). I’m comfortable leading teams, mentoring creatives, and delivering print and digital artworks from concept to delivery.

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Language

Portuguese
Fluent
English
Fluent
Spanish; Castilian
Fluent

Work Experience

Concept Art Illustration Storyboarder 2D Designer at Unit9 Global Production Partner
November 1, 2021 - April 27, 2024
Worked on concept art, illustration, storyboarding, and 2D design for various projects starting from November 2021 and ongoing.
Illustration 2D Designer at Freelancer, Self-employed
January 1, 2015 - November 1, 2021
Provided illustration and 2D design services as a self-employed freelancer between January 2015 and November 2021.
Illustration at No3xit, Entertainment
February 1, 2010 - September 1, 2011
Worked as an illustrator in the entertainment sector from February 2010 to September 2011.
Art Director at UNIT9 Global Production Partner (UK)
January 1, 2025 - September 11, 2025
Led pitch teams for luxury/tech brands; owned end-to-end illustration pipeline for Meta Thrillboards from storyboard to print-ready files; developed modular workflows; directed outdoor marketing posters.
Lead Illustrator at UNIT9 Global Production Partner (UK)
January 1, 2025 - September 11, 2025
Owned end-to-end illustration pipeline for outdoor campaigns; produced 22000px-wide master illustrations (Coca-Cola Fresco) from initial sketches to print-ready files; created modular workflows with assistants handling mid-detail layers under art direction.
Concept Artist at Meta Replica Project / Coca-Cola Virtual Store
January 1, 2025 - September 11, 2025
Led visual worldbuilding for virtual retail spaces; art-directed Marvel-tier illustrators to create 50+ hyper-realistic product renders; developed environment concepts blending retro branding with Web3 aesthetics.
AI R&D Lead at UNIT9 Global Production Partner (UK)
January 1, 2025 - September 11, 2025
Tested 15+ emerging tools; built workflows for rapid concept generation (Midjourney, Ideogram → Photoshop); established style consistency across human/AI collaborations.
Creative Direction Apprenticeship at UNIT9 Global Production Partner (UK)
January 1, 2025 - September 11, 2025
Client Strategy Mastery: Pitch psychology; used mood boards as negotiation tools; cross-platform storytelling; weekly critique sessions and team leadership frameworks.
Lead Illustrator at UNIT9 Global Production Partner (UK)
January 1, 2025 - September 11, 2025
Owned end-to-end illustration pipeline for Meta Thrillboards: storyboard to final art and large-format print production; produced 22,000px-wide master illustrations (Coca-Cola Fresco) from initial sketches to print-ready files; developed modular workflow with assistants handling mid-detail layers under art direction; created outdoor marketing posters.
Concept Artist Phase at UNIT9 Global Production Partner (UK)
January 1, 2025 - September 11, 2025
Led visual worldbuilding for Meta Replica Project; Coca-Cola Virtual Store: art-directed Marvel-tier illustrators to create 50+ hyper-realistic product renders; environ concepts blending retro branding with Web3 aesthetics.
Creative Direction Apprenticeship at UNIT9 Global Production Partner (UK)
January 1, 2025 - September 11, 2025
Campaign architecture: Client Strategy Mastery—Pitch Psychology; Designed cross-platform, non-linear narratives (Instagram carousels to Discord ARG puzzles); conducted weekly critique sessions applying the 5-3-1 framework; AI R&D Lead testing 15+ emerging tools and workflows for rapid concept generation and style consistency.
AI R&D Lead at UNIT9 Global Production Partner (UK)
January 1, 2025 - September 11, 2025
Tested 15+ emerging tools; built workflows for rapid concept generation using Midjourney, Ideogram, KLING and Photoshop; established style consistency across human/AI collaborations.
Art Director & Creative Lead at Unit9 Global Production Partner (UK)
December 31, 2025 - September 11, 2025
Led pitch teams for luxury/tech brands; owned end-to-end illustration pipelines for Meta Thrillboards and outdoor campaigns; directed illustrators to create Coca-Cola projects; developed modular workflows; produced 22,000px-wide master illustrations and print-ready files.
Lead Illustrator at Unit9 Global Production Partner (UK)
December 31, 2025 - September 11, 2025
Owned end-to-end illustration pipeline from storyboard to large-format print; produced Coca-Cola Fresco master illustrations; mentored assistants; created outdoor marketing posters.
Concept Artist at Meta Replica Project / Coca-Cola Virtual Store
December 31, 2025 - September 11, 2025
Led visual worldbuilding for virtual retail spaces; directed Marvel-tier illustrators to create hyper-realistic product renders; environment concepts blending retro branding with Web3 aesthetics.
Creative Direction Apprenticeship at Unit9
December 31, 2025 - September 11, 2025
Client strategy mastery: pitched psychology; used mood boards as negotiation tools; sacrificial concepts to protect preferred directions; cross-platform storytelling (Instagram carousels, Discord ARGs, billboards with Snapchat marker triggers).
AI R&D Lead at Unit9
December 31, 2025 - September 11, 2025
Tested 15+ emerging tools; built workflows for rapid concept generation (Midjourney, Ideogram → Photoshop pipeline); ensured style consistency across human/AI collaborations.

Education

High School Diploma at Escola Artística e Profissional Árvore
January 1, 2005 - December 31, 2008
Bachelor's Degree at Escola Superior Artística do Porto
January 11, 2030 - September 11, 2025
Bachelor's Degree at Escola Superior Artística do Porto
January 11, 2030 - September 11, 2025
Bachelor’s Degree in Architecture at Escola Superior Artística do Porto
January 11, 2030 - September 11, 2025

Qualifications

Foolproof Concept Painting
January 11, 2030 - June 12, 2025
Essentials of Realism
January 11, 2030 - June 12, 2025
Painting Sci-Fi from Start to Finish
January 11, 2030 - June 12, 2025

Industry Experience

Media & Entertainment, Consumer Goods, Telecommunications, Travel & Hospitality, Professional Services, Education, Software & Internet, Manufacturing, Retail