Hi, I'm Marcos Torres, a Senior Concept Artist and Art Director with over 15 years of experience across advertising, animation, and video games. I absolutely love diving into pre-production design to bring creative projects to life and make a real impact. My expertise lies in digital art, environment design, and creating compelling concept art that enhances the overall project experience. Throughout my career, I've had the privilege to work on exciting projects remotely and on-site with teams from around the world, collaborating with brands like Coca-Cola, FIAT, and Honda. I'm passionate about teaching and sharing my knowledge too, currently instructing courses on detailed 3D and 2D environment design. I enjoy blending traditional and digital techniques to push creative boundaries and deliver exceptional art direction and concept designs.

Marcos Torres

Hi, I'm Marcos Torres, a Senior Concept Artist and Art Director with over 15 years of experience across advertising, animation, and video games. I absolutely love diving into pre-production design to bring creative projects to life and make a real impact. My expertise lies in digital art, environment design, and creating compelling concept art that enhances the overall project experience. Throughout my career, I've had the privilege to work on exciting projects remotely and on-site with teams from around the world, collaborating with brands like Coca-Cola, FIAT, and Honda. I'm passionate about teaching and sharing my knowledge too, currently instructing courses on detailed 3D and 2D environment design. I enjoy blending traditional and digital techniques to push creative boundaries and deliver exceptional art direction and concept designs.

Available to hire

Hi, I’m Marcos Torres, a Senior Concept Artist and Art Director with over 15 years of experience across advertising, animation, and video games. I absolutely love diving into pre-production design to bring creative projects to life and make a real impact. My expertise lies in digital art, environment design, and creating compelling concept art that enhances the overall project experience.

Throughout my career, I’ve had the privilege to work on exciting projects remotely and on-site with teams from around the world, collaborating with brands like Coca-Cola, FIAT, and Honda. I’m passionate about teaching and sharing my knowledge too, currently instructing courses on detailed 3D and 2D environment design. I enjoy blending traditional and digital techniques to push creative boundaries and deliver exceptional art direction and concept designs.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate

Language

Portuguese
Fluent
English
Advanced
Spanish; Castilian
Beginner

Work Experience

Concept Artist at Magic Media
December 1, 2022 - June 8, 2024
Develop concept art and designs for vehicles, props, and environments in outsourced and in-house projects.
Freelance Concept Artist at Loot Studios
June 1, 2022 - June 8, 2024
Create concept designs for 3D-printable miniature collections with a Sci-Fi theme.
Instructor at UNHIDE School
September 1, 2022 - June 8, 2024
Teach 'Cenários Detalhados em 3D e 2D,' an environment design course.
Project Manager / Founder at Spiral 3
July 1, 2013 - June 8, 2024
Lead digital and traditional art projects for brands including Coca-Cola, FIAT, Renner, and Grupo Zaffari.
Concept Artist at Garena
October 1, 2022 - December 31, 2022
Designed props for upcoming Free Fire seasons.
Environment Concept Artist at Oxeliz Games Pvt Ltd
September 1, 2021 - November 30, 2022
Created environment concept art and textures for upcoming console games.
Art Director at Marshall - Digital Marketing Agency
October 1, 2021 - February 28, 2022
Led the art direction for a confidential NFT collection project.
Concept Artist at Virtually Human
August 1, 2021 - October 31, 2021
Designed character concepts for Human Park.
Concept Artist / Art Director at Miagui
May 1, 2020 - September 30, 2021
Created storyboards, style frames, and environment concepts for clients like Honda and Brastemp.
Game Artist at Alter Games Br
March 1, 2021 - June 30, 2021
Designed UI and icons for Exotic Kosmos.
Concept Artist at Dragori Games
April 1, 2020 - September 30, 2020
Developed character designs for Arena The Contest.
Concept Artist at Estúdio Pé Grande
November 1, 2019 - April 30, 2020
Created characters and props for clients including GNC Cinemas and Detran.

Education

Specialization at PUCRS
January 1, 2019 - December 31, 2021

Qualifications

Concept Art Hacks with Steve Wang
January 1, 2019 - December 31, 2019
Digital Painting with Craig Mullins
January 1, 2018 - December 31, 2019

Industry Experience

Gaming, Media & Entertainment, Education, Professional Services