I am a multi-talented employee ready for any task that requires precision, thoughtfulness, and dedication. While well-versed in many trades, my primary skill lies in adaptation to new situations. I am flexible and ready to maneuver as situations change in a fast-paced environment. With 15 years' experience working with various teams, I am looking for my next opportunity to demonstrate my capabilities in organization, delegation, and my unique ability to appraise and determine project cohesion -- for example, in the design realm: brand development, brand storytelling, drafting deliverables, and defining the needs of other processes along the production pipeline. I work well with programmers and other stages along the pipeline, and I will bring competence, speed, and vision to your next project. While specializing in Adobe Photoshop, I also exemplify strong foundational art skills, strong self-starting capability, as well as the will and desire to follow through and complete tasks to the fullness of my ability. I take responsibility, maintain my core sense of self-discipline, and enjoy working within a team setting. Please follow the link below to view my portfolio: _Website not available. Sign in: https://www.twine.net/signup_…

Celia Cheung

I am a multi-talented employee ready for any task that requires precision, thoughtfulness, and dedication. While well-versed in many trades, my primary skill lies in adaptation to new situations. I am flexible and ready to maneuver as situations change in a fast-paced environment. With 15 years' experience working with various teams, I am looking for my next opportunity to demonstrate my capabilities in organization, delegation, and my unique ability to appraise and determine project cohesion -- for example, in the design realm: brand development, brand storytelling, drafting deliverables, and defining the needs of other processes along the production pipeline. I work well with programmers and other stages along the pipeline, and I will bring competence, speed, and vision to your next project. While specializing in Adobe Photoshop, I also exemplify strong foundational art skills, strong self-starting capability, as well as the will and desire to follow through and complete tasks to the fullness of my ability. I take responsibility, maintain my core sense of self-discipline, and enjoy working within a team setting. Please follow the link below to view my portfolio: _Website not available. Sign in: https://www.twine.net/signup_…

Available to hire

I am a multi-talented employee ready for any task that requires precision, thoughtfulness, and dedication. While well-versed in many trades, my primary skill lies in adaptation to new situations. I am flexible and ready to maneuver as situations change in a fast-paced environment.

With 15 years’ experience working with various teams, I am looking for my next opportunity to demonstrate my capabilities in organization, delegation, and my unique ability to appraise and determine project cohesion – for example, in the design realm: brand development, brand storytelling, drafting deliverables, and defining the needs of other processes along the production pipeline. I work well with programmers and other stages along the pipeline, and I will bring competence, speed, and vision to your next project.

While specializing in Adobe Photoshop, I also exemplify strong foundational art skills, strong self-starting capability, as well as the will and desire to follow through and complete tasks to the fullness of my ability.

I take responsibility, maintain my core sense of self-discipline, and enjoy working within a team setting.

Please follow the link below to view my portfolio:

Website not available. Sign in: https://www.twine.net/signup

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Language

English
Fluent

Work Experience

BG Paint at Big Bad Boo Studios, Vancouver
March 1, 2024 - June 13, 2024
Painted and adjusted background layouts, as well as 2D prop designs in Photoshop.
UI Graphic Artist at Ludare Games, Vancouver
July 1, 2022 - September 30, 2022
2D graphic asset design and layout for game UI. Assets arranged and exported in TexturePacker GUI for Unity. All work done in Photoshop and Illustrator.
Prop Designer at Kickstart Entertainment, Vancouver
December 1, 2020 - October 31, 2021
Props and 2D asset design, including orthographic view, for 3D modelling using Photoshop.
Art Lead at Facing Dragons, Vancouver
December 1, 2019 - April 30, 2020
Creation and design of graphic assets for website and mental health wellness application. Developed graphics for Unity and Spine for animation. Designed character concepts. All work done in Photoshop.
Designer (props) at Atomic Cartoons, Vancouver
June 1, 2017 - November 30, 2019
Created custom textures and props in Photoshop for Mattel’s webtoon MINECRAFT Mini-Series on Youtube. Also designed and created sets within the Minecraft game world, and World Painter for export via Mineways, for use of storyboarders and modellers. Also designed props and environments in Photoshop for use in Harmony for Molly of Denali.
Production Artist at DHX Media, Vancouver
April 1, 2017 - July 31, 2017
Creating and painting stylized background layouts and props in Photoshop, arranging shot setups in Adobe Animate (formerly Flash).
Production Artist at Bardel Entertainment, Vancouver
December 1, 2014 - March 31, 2015
Painted and adjusted background layouts in Photoshop for various animated productions, including Dreamworks’ Dawn of the Croods for Netflix.
Production Artist at Titmouse Inc, Vancouver
October 1, 2014 - January 31, 2017
Painted and adjusted background layouts in Photoshop for various animated productions, including Dreamworks’ TURBO F.A.S.T. and Home for Netflix, and Disney’s FUTUREWORM! for the Disney XD channel.
Assistant Framer at Avenida Art Gallery, Calgary
January 1, 2013 - December 31, 2014
Assistance in designing mat and frame options for custom framing orders, general contemporary art knowledge, heavy lifting.
Contract Artist at Rocketfuel Games, Edmonton
January 1, 2012 - December 31, 2012
Designed and created in-game prop images for game environments, designed, created and animated game characters using Photoshop. All props, game assets, and characters were produced for mobile apps and web games, including Syncrude’s Trail Blazer and Acto’s Energy Theatre.
Freelance Artist at Self-Employed, Vancouver
January 1, 2011 - June 13, 2024
10 years of logo and graphic design, web design and maintenance, packaging design, book covers, comics, comic colours, private commissions. Assisted project management, management of freelance employees. All work started and completed in Photoshop.
Production Artist at Ph03nix New Media, Calgary
January 1, 2008 - December 31, 2011
Specialization in creating digital assets for games, GUI (user interface), front end, special effects particle graphics, and misc. Designed, created and animated game characters using Photoshop. All GUI, props, game assets, and characters were produced for iPhone and iPad apps, Facebook social games, and PC/Mac casual games. Also was responsible for the company’s website design. 10+ published titles.
Bindery Production Technician at The CRN Group, Calgary
January 1, 2007 - December 31, 2008
Operated heavy machinery such as large paper cutters, paper drill press, and smaller bindery production machinery such as coil-binders, saddlestitch staplers, and docupunch. Also operated and maintained the IGen3 mass-production colour printer, and assisted in digital colour correction. Manual tasks included collating and mailroom duties.

Education

Dev. Fine Arts Degree at University of Calgary, Alberta
January 1, 2004 - December 31, 2008
Animation coursework at Emily Carr Institute, Vancouver
January 1, 2001 - December 31, 2003

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Consumer Goods